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Cloud rhymer: prototype demo and intervention proposal

Published:24 June 2013Publication History

ABSTRACT

We present the theoretical framework and design of a technologically-mediated informal learning experience aimed at assisting students of all ages playfully engage in a language game for fun. The game's activities center around rhyming over a beat with a robotic companion. We ground the work in developmental psychology literature on the importance of early rhyming skills for children and provide technical details of a working prototype. Our work advances an informal learning intervention for children at-risk of developing reading disabilities. We propose a study using validated, evaluation measures and conclude with a detailed report on extensions to the system currently in progress.

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            cover image ACM Conferences
            IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
            June 2013
            687 pages
            ISBN:9781450319188
            DOI:10.1145/2485760

            Copyright © 2013 Copyright is held by the owner/author(s)

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 24 June 2013

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