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Patch-based geometric texture synthesis

Published: 19 July 2013 Publication History

Abstract

Inspired by the results of recent studies on the perception of geometric textures, we present a patch-based geometric synthesis algorithm that mimics observed synthesis strategies. Our synthesis process first constructs an overlapping grid of copies of the exemplar, and then culls individual motifs based on overlaps and the enforcement of minimum distances.

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References

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cover image ACM Conferences
CAE '13: Proceedings of the Symposium on Computational Aesthetics
July 2013
102 pages
ISBN:9781450322034
DOI:10.1145/2487276
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 19 July 2013

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Author Tags

  1. non-photorealistic rendering
  2. texture synthesis
  3. vector graphics

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Overall Acceptance Rate 11 of 25 submissions, 44%

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Cited By

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  • (2023)2D Texture Image Synthesis of Cement2023 9th International Conference on Information, Cybernetics, and Computational Social Systems (ICCSS)10.1109/ICCSS58421.2023.10270563(68-72)Online publication date: 2-Jun-2023
  • (2021)A Survey of Control Mechanisms for Creative Pattern GenerationComputer Graphics Forum10.1111/cgf.14265840:2(585-609)Online publication date: 4-Jun-2021
  • (2021)Improved Deformation-Driven Element Packing with RepulsionPakIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.295023527:4(2396-2408)Online publication date: 1-Apr-2021
  • (2018)RepulsionPak: Deformation-Driven Element Packing with Repulsion ForcesProceedings of the 44th Graphics Interface Conference10.20380/GI2018.03(10-17)Online publication date: 1-Jun-2018
  • (2018)A Mixed-Initiative Interface for Animating Static PicturesProceedings of the 31st Annual ACM Symposium on User Interface Software and Technology10.1145/3242587.3242612(649-661)Online publication date: 11-Oct-2018
  • (2017)FLOWPAK: Flow-based Ornamental Element PackingProceedings of the 43rd Graphics Interface Conference10.5555/3141475.3141479(8-15)Online publication date: 1-Jun-2017
  • (2017)Programmable 2D Arrangements for Element Texture DesignACM Transactions on Graphics10.1145/3072959.298361736:4(1)Online publication date: 16-Jul-2017
  • (2017)Programmable 2D Arrangements for Element Texture DesignACM Transactions on Graphics10.1145/298361736:3(1-17)Online publication date: 19-May-2017
  • (2016)Map style formalizationProceedings of the Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering10.5555/2981324.2981333(59-68)Online publication date: 7-May-2016
  • (2016)Multi-class anisotropic blue noise sampling for discrete element pattern generationThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-016-1248-632:6-8(1035-1044)Online publication date: 1-Jun-2016
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