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Creating contour gradients using 3D bevels

Published:19 July 2013Publication History

ABSTRACT

Contour gradients have color contours that follow the shape of the path being filled. Existing algorithms cannot create them in a resolution- and scale-independent way, causing visible rendering artifacts if enlarged. We describe a new method that approximates them with a set of paths filled by linear gradients. A 3D bevel of the path being filled gives both the shape of these paths and the information needed to compute gradient vectors for the linear gradients. Our representation is efficient, compact, and both resolution and scale independent.

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  1. Creating contour gradients using 3D bevels

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      • Published in

        cover image ACM Conferences
        CAE '13: Proceedings of the Symposium on Computational Aesthetics
        July 2013
        102 pages
        ISBN:9781450322034
        DOI:10.1145/2487276

        Copyright © 2013 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 19 July 2013

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