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Playing it real again: a repeated evaluation of magic lens and static peephole interfaces in public space

Published:27 August 2013Publication History

ABSTRACT

We repeated a study on the usage of a magic lens and a static peephole interface for playing a find-and-select game in a public space. While we reproduced the study setup and procedure the task was conducted in a public transportation stop with different characteristics. The results on usage duration and user preference were significantly different from those reported for previous conditions. We investigate possible causes, specifically the differences in the spatial characteristics and the social contexts in which the study took place.

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  1. Playing it real again: a repeated evaluation of magic lens and static peephole interfaces in public space

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    • Published in

      cover image ACM Conferences
      MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
      August 2013
      662 pages
      ISBN:9781450322737
      DOI:10.1145/2493190

      Copyright © 2013 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 27 August 2013

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      MobileHCI '13 Paper Acceptance Rate53of238submissions,22%Overall Acceptance Rate202of906submissions,22%

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