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SiMPE: 8th workshop on speech and sound in mobile and pervasive environments

Published: 27 August 2013 Publication History

Abstract

The SiMPE workshop series started in 2006 with the goal of enabling speech processing on mobile and embedded devices. The SiMPE 2012 workshop extended the notion of audio to non-speech "Sounds" and thus the expansion became "Speech and Sound". SiMPE 2010 and 2011 brought together researchers from the speech and the HCI communities. Speech User interaction in cars was a focus area in 2009. Multimodality got more attention in SiMPE 2008. In SiMPE 2007, the focus was on developing regions.
With SiMPE 2013, the 8th in the series, we continue to explore the area of speech along with sound. Akin to language processing and text-to-speech synthesis in the voice-driven interaction loop, sensors can track continuous human activities such as singing, walking, or shaking the mobile phone, and non-speech audio can facilitate continuous interaction. The technologies underlying speech processing and sound processing are quite different and these communities have been working mostly independent of each other. And yet, for multimodal interactions on the mobile, it is perhaps natural to ask whether and how speech and sound can be mixed and used more effectively and naturally.

References

[1]
http://research.ihost.com/SiMPE
[2]
http://www.wiley.com/WileyCDA/WileyTitle/product Cd-0470694351.html
[3]
http://simpe.wikispaces.com
[4]
Franinovic, K. and Serafin S., eds, Sonic Interaction Design. Cambridge, MA: The MIT Press, Spring 2013.
[5]
Williamson J, Murray-Smith, R., and Hughes, S.,"Devices as interactive physical containers: the Shoogle system," in Proc. CHI '07, pp. 2013--2018.

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    cover image ACM Conferences
    MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
    August 2013
    662 pages
    ISBN:9781450322737
    DOI:10.1145/2493190
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 27 August 2013

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    Author Tags

    1. mobile computing
    2. sonic interaction
    3. sound
    4. sound and music computing
    5. speech processing

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