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pARnorama: 360 degree interactive video for augmented reality prototyping

Published:08 September 2013Publication History

ABSTRACT

Designing novel and meaningful interactions in the domain of Augmented Reality (AR) requires an efficient and appropriate methodology. A user centered design process requires the construction and evaluation of several prototypes with increasing technical fidelity. Although the main content of the application can already be conveyed with prerendered video, one of the main interactions in AR - the user-selected viewpoint - is only available in a very late stage. We propose the use of panoramic 360° video for scenario based user evaluation, where the user can select his point of view during playback. Initial users report a high degree of immersion in the constructed scenario, even for handheld AR.

References

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  1. pARnorama: 360 degree interactive video for augmented reality prototyping

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          • Published in

            cover image ACM Conferences
            UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
            September 2013
            1608 pages
            ISBN:9781450322157
            DOI:10.1145/2494091

            Copyright © 2013 ACM

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            New York, NY, United States

            Publication History

            • Published: 8 September 2013

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            UbiComp '13 Adjunct Paper Acceptance Rate254of399submissions,64%Overall Acceptance Rate764of2,912submissions,26%

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