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The bumpy road of bringing wearable augmented reality systems to market

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Published:08 September 2013Publication History

ABSTRACT

Wearable Augmented Reality systems are still expensive niche products and not yet widespread. Three main components need to be available for a successful market entry: affordable and user-friendly hardware; reliably and easy to use software and SDKs; and the necessary data structure for exact and informative augmentation. This paper lists some lessons-learned along the road to a wearable AR market.

References

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  2. KNAPP, Kisoft Vision http://www.youtube.com/watch?v=BWY8uFlteIMGoogle ScholarGoogle Scholar
  3. Google Glass http://www.youtube.com/watch?v=9c6W4CCU9M4Google ScholarGoogle Scholar
  4. SAP, Vuzix -- AR Picking http://www.youtube.com/watch?v=9Wv9k_ssLcIGoogle ScholarGoogle Scholar

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  1. The bumpy road of bringing wearable augmented reality systems to market

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            cover image ACM Conferences
            UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
            September 2013
            1608 pages
            ISBN:9781450322157
            DOI:10.1145/2494091

            Copyright © 2013 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 8 September 2013

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            UbiComp '13 Adjunct Paper Acceptance Rate254of399submissions,64%Overall Acceptance Rate764of2,912submissions,26%

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