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Adjusting the disparity of stereoscopic 3D media in post production

Published: 21 July 2013 Publication History

Abstract

Selecting the convergence point and interaxial distance before the production of stereoscopic 3D media presents several challenges. There are few tools for previsualizing or validating model calculations, so estimating these parameters to match an intended shot relies on costly experience, intuition and iteration. Poor selection of these parameters can also cause or amplify viewer discomfort [Mendiburu 2009]. Figure 1 illustrates the relationship between discomfort and disparity (input images by Scharstein and Pal [2007]).

References

[1]
Mendiburu, B. 2009. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Focal Press.
[2]
Northam, L., Asente, P., and Kaplan, C. S. 2013. Stereoscopic 3d image stylization. Computers and Graphics 37, 5, 389--402.
[3]
Scharstein, D., and Pal, C. 2007. Learning conditional random fields for stereo. In Computer Vision and Pattern Recognition, 2007. CVPR '07. IEEE Conference on, 1--8.
[4]
Wang, L., Jin, H., Yang, R., and Gong, M. 2008. Stereoscopic inpainting: Joint color and depth completion from stereo images. In Computer Vision and Pattern Recognition, 2008. CVPR 2008. IEEE Conference on, 1--8.

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cover image ACM Conferences
SIGGRAPH '13: ACM SIGGRAPH 2013 Posters
July 2013
115 pages
ISBN:9781450323420
DOI:10.1145/2503385
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 21 July 2013

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  1. post production
  2. stereo 3D

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