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demonstration

Trouble tower game demo

Published: 30 September 2013 Publication History

Abstract

The Construction Industry has one of the highest rates of injury and fatality in Australia and across the world. A key challenge for OH&S training is to engage learners. Construction students tend to be experiential learners and class room teaching is often not engaging for them. In this project we developed a computer game aimed to motivate students to learn about construction sites hazards and their management via application of OH&S controls. The exhibition showcases the game.

References

[1]
SWA, "The cost of work related injury and illness for Australian employers, workers and the community: 2005--2006," ed. Canberra: Australian Safety and Compensation Department, 2009, p. 43.
[2]
CPSISC, "CPCCOHS1001A Work safely in the construction industry", E. Department of Education, and Workplace Relations, Ed., ed. Canberra: Australian Government, 2011.
[3]
SWA, "Australian Work Health and Safety Strategy 2012--2022: Healthy, Safe and Productive Working Lives (draft for public comment)," DEEWR, Ed., ed. Canberra: Australian Government, 2012.

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Published In

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IE '13: Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
September 2013
243 pages
ISBN:9781450322546
DOI:10.1145/2513002
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

  • Macquarie University-Sydney

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 September 2013

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Author Tags

  1. construction industry
  2. hazard identification
  3. learning
  4. occupational health and safety
  5. serious game

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  • Demonstration

Conference

IE'2013
Sponsor:
IE'2013: The 9th Australasian Conference on Interactive Entertainment -
September 30 - October 1, 2013
Melbourne, Australia

Acceptance Rates

IE '13 Paper Acceptance Rate 20 of 51 submissions, 39%;
Overall Acceptance Rate 64 of 148 submissions, 43%

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