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AstroGrasp: a tangible user interface for teaching basic astronomy concepts

Published: 24 September 2013 Publication History

Abstract

This paper introduces AstroGrasp, an educational tangible user interface that aims at facilitating collaborative hands-on learning of basic astronomy concepts of eclipses and the cause of seasons. AstroGrasp allows users to explore the concepts of eclipse and seasons by physically manipulating hemispherical tokens of the Earth and the moon. Leveraging the benefits of physical manipulation and continuous real-time digital feedback, AstroGrasp is aimed at providing an effective, constructive and engaging learning experience.

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Cited By

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  • (2021)The aptness of Tangible User Interfaces for explaining abstract computer network principles2016 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2016.7757573(1-8)Online publication date: 11-Mar-2021
  • (2018)An Active Tangible User Interface Framework for Teaching and Learning Artificial IntelligenceProceedings of the 23rd International Conference on Intelligent User Interfaces10.1145/3172944.3172976(535-546)Online publication date: 5-Mar-2018
  • (2017)Explaining multi-threaded task scheduling using tangible user interfaces in higher educational contexts2017 IEEE Global Engineering Education Conference (EDUCON)10.1109/EDUCON.2017.7943028(1383-1390)Online publication date: Apr-2017
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cover image ACM Conferences
APCHI '13: Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction
September 2013
420 pages
ISBN:9781450322539
DOI:10.1145/2525194
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 24 September 2013

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Author Tags

  1. astronomy
  2. constructionism
  3. direct manipulation
  4. education
  5. physical interaction
  6. physics
  7. tangible user interfaces

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Cited By

View all
  • (2021)The aptness of Tangible User Interfaces for explaining abstract computer network principles2016 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2016.7757573(1-8)Online publication date: 11-Mar-2021
  • (2018)An Active Tangible User Interface Framework for Teaching and Learning Artificial IntelligenceProceedings of the 23rd International Conference on Intelligent User Interfaces10.1145/3172944.3172976(535-546)Online publication date: 5-Mar-2018
  • (2017)Explaining multi-threaded task scheduling using tangible user interfaces in higher educational contexts2017 IEEE Global Engineering Education Conference (EDUCON)10.1109/EDUCON.2017.7943028(1383-1390)Online publication date: Apr-2017
  • (2015)OdysseyProceedings of the 7th Indian Conference on Human-Computer Interaction10.1145/2835966.2836284(133-136)Online publication date: 17-Dec-2015

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