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Interfaces for kids

Published: 24 September 2013 Publication History

Abstract

Child healthcare is a major concern in developing as well as developed countries. There has been a paradigm shift in the medical sector from curative medicine to preventive healthcare. A major bulk of child development products and learning material is dedicated to assist learning about hygiene, sanitation, nutrition, etc. aimed at the same.
Existing methods of teaching predominantly include parent-child, teacher-child, and peer-peer communication. Of late, lifestyle changes have led to reduced interpersonal communication and interaction. Now kids spend more time with gadgets like cell phones, play stations, tablets, computers and televisions instead.
This gap in teaching-learning about healthcare can be bridged with the help of these devices, provided the interfaces are child friendly.
In this paper we seek to list out important parameters about interfaces for kids and brainstorm on ideas around improving child's behavior for basic issues like hygiene, sanitation, etc.

References

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http://www.globalhealthfacts.org/data/topic/map.aspx?ind=82
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http://gsvadvisors.com/wordpress/wp-content/uploads/2012/04/GSV-EDU-Factbook-Apr-13-2012.pdf http://www.culrav.org/pr/global-gaming-market-will-reach-usd-117-9-billion-by-2015-transparency-market-research.php
[3]
http://www.pbs.org/parents/childdevelopmenttracker
[4]
http://infed.org/mobi/learning-theory-models-product-and-process/
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https://www.khanacademy.org/about
[6]
http://cosci.swu.ac.th/downloads/%E0%B9%80%E0%B8%AD%E0%B8%81%E0%B8%AA%E0%B8%B2%E0%B8%A3%E0%B8%81%E0%B8%B2%E0%B8%A3%E0%B8%AA%E0%B8%AD%E0%B8%99/1-medium%20is%20the%20message.pdf
[7]
Jennifer Borse, Erica Robles, Nancy Schwartz; Designing for Kids in the Digital Age: Summary of research and recommendations for designers http://tienplus.hku.nl/Thomas/OnderzoekPDFjes/Design/Designing_for_Kids.pdf
[8]
Kazuhiro Ohishi, Hajime Nonogaki (1999); Guidelines for Designing Human Interfaces for children and their Application to the Koron --net communication System http://www.fujitsu.com/downloads/MAG/vol35-2/paper03.pdf
[9]
http://www.cbc.ca/parents/augmented-reality.html
[10]
http://www.smashingmagazine.com/2011/07/06/best-practices-for-web-design-for-kids/ Diana Africano, Sara Berg, Kent Lindbergh, Peter Lundholm, Fredrik Nilbrink, Anna Persson; Designing Tangible Interfaces for Children's Collaboration http://extrafancy.net/idia612/research/interfacesForChildrenCollaboration.pdf
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Agnieszka Matysiak Szóstek, Iris Soute; Support of social skill development in children age 7--10 through technology aided games http://uxplus.pl/wpcontent/uploads/2011/11/HeadUpGamesFinal.pdf
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http://waag.org/en/news/interactive-distraction-artwork-children-hospital
[13]
http://www.inhabitots.com/interactive-hospital-wall-encourages-kids-to-play-while-they-heal/
[14]
http://menstrupedia.com

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cover image ACM Conferences
APCHI '13: Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction
September 2013
420 pages
ISBN:9781450322539
DOI:10.1145/2525194
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 24 September 2013

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Author Tags

  1. assistive technology
  2. child healthcare
  3. creating behaviors
  4. hygiene issues
  5. interface and interaction design for kids
  6. learning techniques
  7. preventive medicine
  8. trends in user experience

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