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Designing auditory pointers

Published: 18 September 2013 Publication History

Abstract

Sound can be used to give orientation, drag the listener's attention into a certain direction and provide navigational cues in virtual, as well as in physical environments. In analogy to the concept of visual pointers we call such sounds Auditory Pointers. While previous work mainly focused on the spacial localization property of sounds, we would like to complement this by using properties of the sound itself. Properties, like loudness, timbre, and pitch, can be used to sonify distance and direction to a target point. In this paper, we describe an exemplary implementation of respective sound synthesis techniques and investigate the effectiveness of different properties in a user study. The findings reveal big differences between the sound parameters and give clues for functional sound design.

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  • (2015)Providing ambient information as comfortable sound for reducing cognitive overloadProceedings of the 12th International Conference on Advances in Computer Entertainment Technology10.1145/2832932.2832985(1-5)Online publication date: 16-Nov-2015

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cover image ACM Conferences
AM '13: Proceedings of the 8th Audio Mostly Conference
September 2013
132 pages
ISBN:9781450326599
DOI:10.1145/2544114
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 18 September 2013

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  1. evaluation

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AM '13
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AM '13: Audio Mostly 2013
September 18 - 20, 2013
Piteå, Sweden

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Overall Acceptance Rate 177 of 275 submissions, 64%

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  • (2015)Providing ambient information as comfortable sound for reducing cognitive overloadProceedings of the 12th International Conference on Advances in Computer Entertainment Technology10.1145/2832932.2832985(1-5)Online publication date: 16-Nov-2015

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