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CamMark: a camcorder copy simulation as watermarking benchmark for digital video

Published:19 March 2014Publication History

ABSTRACT

In 1998, Petitcolas et al. proposed StirMark [14] as a benchmark for image watermarking schemes. The main idea was to introduce a re-sampling process that mimics the analog process of printing and scanning a watermarked image. For digital video, the corresponding concept is a camcorder copy, where a video displayed on a screen is (digitally) recorded using a video camera. As most commercial video streaming systems (VOD, IPTV) and offline distribution (Blu-ray, HDDs for cinemas) are strongly protected by means of DRM, filming a display is actually a relevant use case and a requirement for robust video watermarking systems to survive.

We therefore present a tool to simulate content re-acquisition with a camcorder. Our goal is to support watermark development by enabling automated test cases for such camcorder copy attacks, as well as to provide a benchmark for robust video watermarking. Manually creating camcorder copies is a cumbersome process, and even more problematic, it is hardly reproducible with the same setup.

By re-sampling each video frame, we simulate the typical artifacts of a camcorder copy: geometric modifications (aspect ratio changes, cropping, perspective and lens distortion), temporal modifications (unsynchronized frame rates and the resulting frame blending), sub-sampling (rescaling, filtering, Bayer color array filter), and histogram changes (AGC, AWB). We also support simulating camera movement (e.g., a hand-held camera) and background insertion.

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        cover image ACM Conferences
        MMSys '14: Proceedings of the 5th ACM Multimedia Systems Conference
        March 2014
        323 pages
        ISBN:9781450327053
        DOI:10.1145/2557642

        Copyright © 2014 ACM

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        Publication History

        • Published: 19 March 2014

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        MMSys '14 Paper Acceptance Rate15of57submissions,26%Overall Acceptance Rate176of530submissions,33%

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