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Reflections on design

Published: 26 April 2014 Publication History

Abstract

The Design of Everyday Things [1](DOET) was first published 25 years ago, in 1988. Even though the fundamental principles of human interaction introduced in that book are still true, a lot has changed since then. The examples in the book reveal its age but more importantly, the technology of interaction has changed.
The new DOET maintains the same basic structure with the same fundamental design principles. But new material has been added. First, I added the role of emotion, beauty and pleasure to the original DOET's emphasis on utility and understanding. Second, I added two chapters about the role of Design Thinking and how these principles work in the world of business. What are the constraints of the installed base, legacy products, and consumer readiness' What about time and budget? Among other things, I introduce Norman's Law: The day the product team is assembled, it is behind schedule and over its budget. Technologies disappear, but the needs they satisfied often remain. Phonographs, slide projectors, and film have disappeared, but music, illustrated talks, and photographs still exist. Doors, water taps, and light switches may remain the same, but automobiles will drive themselves, machines are becoming more intelligent, more fully autonomous, taking over many tasks we do ourselves, anticipating our desires. And often they will get it wrong. What design rules must change? How shall we design in the 21st century?

Reference

[1]
Norman, D. A. (2013). The design of everyday things: Revised and expanded edition. New York; Basic Books; London: MIT Press (British Isles only

Cited By

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  • (2021)Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case StudiesApplied Sciences10.3390/app11221064811:22(10648)Online publication date: 12-Nov-2021

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cover image ACM Conferences
CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
April 2014
2620 pages
ISBN:9781450324748
DOI:10.1145/2559206
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 April 2014

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CHI '14
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CHI '14: CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2014
Ontario, Toronto, Canada

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CHI EA '14 Paper Acceptance Rate 1,000 of 3,200 submissions, 31%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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  • (2021)Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case StudiesApplied Sciences10.3390/app11221064811:22(10648)Online publication date: 12-Nov-2021

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