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PaperDude: a virtual reality cycling exergame

Published:26 April 2014Publication History

ABSTRACT

In this paper, we present a Virtual Reality cycling based exergame system inspired by the arcade game Paperboy. We implemented our system using an Oculus Rift VR headset, a Trek FX bicycle attached to a Kickr power trainer, and a Microsoft Kinect camera, to allow for gesture input. Users bike down a virtual suburban street attempting to throw newspapers into neighbourhood mailboxes. The user's pedaling speed is tracked by the power trainer and controls the speed of the virtual bike. The user's upper body is tracked using the Kinect Camera and detects when a user throws a newspaper. Our demonstration shows how head mounted virtual reality and exergaming can be combined to increase immersion and provide novel gaming input methods that are natural to the user, while reducing motion sickness associated with Virtual Reality.

References

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        • Published in

          cover image ACM Conferences
          CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
          April 2014
          2620 pages
          ISBN:9781450324748
          DOI:10.1145/2559206

          Copyright © 2014 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 26 April 2014

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          • short-paper

          Acceptance Rates

          CHI EA '14 Paper Acceptance Rate1,000of3,200submissions,31%Overall Acceptance Rate6,164of23,696submissions,26%

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