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View all- Halloluwa TVyas DUsoof HHewagamage K(2018)Gamification for developmentPersonal and Ubiquitous Computing10.1007/s00779-017-1073-622:2(391-407)Online publication date: 1-Apr-2018
Research on children's interactions with touchscreen devices has examined small and large screens and compared interaction to adults or among children of different ages. Little work has explicitly compared interaction on different platforms, however. ...
The purpose of this study was to examine the correlation of different variables with information retention in guided 3D virtual learning environments by employing three experimental designs. In each experiments, different participants were included in ...
This study presents the findings from the first-year evaluation of the Round Rock Independent School District's (ISD) Digital Learning Classroom project, an initiative focused on the improvement of English Language Learners' (ELL) learning using ...
Association for Computing Machinery
New York, NY, United States
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