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"smiles, kids, happy songs!": how to collect metaphors with older adults

Published:26 April 2014Publication History

ABSTRACT

In the context of an ageing society, vibrotactile wearable devices can open up new avenues for assisting older adults in their daily lives. They can provide information and yet free the hands, ears and eyes, which can be crucial to safety. However, designing intuitive informational vibrotactile messages for and with the older adults has seldom been investigated. This paper describes an initial study involving older adults in the design of vibrotactile messages for a pedestrian navigation application. The design is based on metaphors or everyday analogies in an attempt to strengthen the link between the pattern and its associated meaning. The study presents the method to collect these metaphors, focusing on the difficulties encountered with such an abstract task and the steps taken to adapt it to the audience. As a result, a number of metaphors were collected, in line with what matters for older adults (e.g. kids, health).

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References

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    • Published in

      cover image ACM Conferences
      CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
      April 2014
      2620 pages
      ISBN:9781450324748
      DOI:10.1145/2559206

      Copyright © 2014 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

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      Publication History

      • Published: 26 April 2014

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      CHI EA '14 Paper Acceptance Rate1,000of3,200submissions,31%Overall Acceptance Rate6,164of23,696submissions,26%

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