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Pseudo-transparent tablet based on 3D feature tracking

Published: 07 March 2014 Publication History

Abstract

This demonstration shows geometrically consistent image rendering that realizes pseudo-transparency in tablet-based augmented reality. The rendering method is based on the homography estimated by feature tracking and face detection using on-board rear and front cameras, respectively. This configuration is the most practical for typical off-the-shelf tablets in the sense that it does not require any special devices or designed environments. Although the local misalignment of images rectified by homography is an unavoidable artifact in a non-planar scene, the rendered images are globally consistent with the real scene. This is the first demonstration in which such pseudo-transparency can be experienced in an unprepared environment.

References

[1]
D. Baricevi et al. A hand-held AR magic lens with user-perspective rendering. In Proc. ISMAR2012, pp 197--206, 2012.
[2]
A. Hill et al. Virtual Transparency: Introducing parallax view into video see-through AR. In Proc. ISMAR2011, pp 239--240, 2011.
[3]
H. Uchida et al. Geometrically consistent mobile AR for 3D interaction. In Proc. Augmented Human 2013, pp 229--230, 2013.
[4]
M. Tomioka et al. Approximated user-perspective rendering in tablet-based augmented reality. In Proc. ISMAR 2013, pp 21--28, 2013.

Cited By

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  • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
  • (2017)A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objectsIPSJ Transactions on Computer Vision and Applications10.1186/s41074-017-0028-19:1Online publication date: 28-Jun-2017
  • (2016)A Hand-Held, Self-Contained Simulated Transparent Display2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0049(96-101)Online publication date: Sep-2016
  • Show More Cited By

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Published In

cover image ACM Other conferences
AH '14: Proceedings of the 5th Augmented Human International Conference
March 2014
249 pages
ISBN:9781450327619
DOI:10.1145/2582051
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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  • MEET IN KOBE 21st Century: MEET IN KOBE 21st Century

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 March 2014

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Author Tags

  1. augmented reality
  2. geometric consistency
  3. pseudo-transparency
  4. tablet-based AR
  5. video see-through display

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  • Research-article

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AH '14
Sponsor:
  • MEET IN KOBE 21st Century

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Overall Acceptance Rate 121 of 306 submissions, 40%

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Cited By

View all
  • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
  • (2017)A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objectsIPSJ Transactions on Computer Vision and Applications10.1186/s41074-017-0028-19:1Online publication date: 28-Jun-2017
  • (2016)A Hand-Held, Self-Contained Simulated Transparent Display2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0049(96-101)Online publication date: Sep-2016
  • (2016)A switched emissive transparent display with controllable per‐pixel opacityJournal of the Society for Information Display10.1002/jsid.40924:9(537-544)Online publication date: 29-Sep-2016

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