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Information reconstruction: unpicking the GamifIR call for papers

Published:13 April 2014Publication History

ABSTRACT

Gamification is a new and burgeoning field, with which Information Retrieval appears to have a particular affinity. In this talk, I consider what it is that Gamification offers Information Retrieval and at what potential cost. I do this by examining the Call for Papers for the workshop, attempting to tease out what Gamification is laying on the table that other approaches - especially games themselves - do not. Gamification is being consciously distanced from Serious Games, with only the "best bits" being used, but there appears to be no consensus as to why and (because it's so young a field and Information Retrieval is getting into it early) only a superficial understanding of what Gamification is. I believe that it's entirely possible that the uses of Gamification in Information Retrieval extend well beyond those envisaged.

I conclude by arguing that although Game Design is an art form, Gamification is an application of Psychology. As successful Information Retrieval relies on an understanding of human motivation, it is therefore no surprise that the two are well suited to one another.

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  1. Information reconstruction: unpicking the GamifIR call for papers

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    • Published in

      cover image ACM Other conferences
      GamifIR '14: Proceedings of the First International Workshop on Gamification for Information Retrieval
      April 2014
      68 pages
      ISBN:9781450328920
      DOI:10.1145/2594776

      Copyright © 2014 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 13 April 2014

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      • research-article

      Acceptance Rates

      GamifIR '14 Paper Acceptance Rate14of18submissions,78%Overall Acceptance Rate14of18submissions,78%