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Controllable high-fidelity facial performance transfer

Published:27 July 2014Publication History
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Abstract

Recent technological advances in facial capture have made it possible to acquire high-fidelity 3D facial performance data with stunningly high spatial-temporal resolution. Current methods for facial expression transfer, however, are often limited to large-scale facial deformation. This paper introduces a novel facial expression transfer and editing technique for high-fidelity facial performance data. The key idea of our approach is to decompose high-fidelity facial performances into high-level facial feature lines, large-scale facial deformation and fine-scale motion details and transfer them appropriately to reconstruct the retargeted facial animation in an efficient optimization framework. The system also allows the user to quickly modify and control the retargeted facial sequences in the spatial-temporal domain. We demonstrate the power of our approach by transferring and editing high-fidelity facial animation data from high-resolution source models to a wide range of target models, including both human faces and non-human faces such as "monster" and "dog".

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      cover image ACM Transactions on Graphics
      ACM Transactions on Graphics  Volume 33, Issue 4
      July 2014
      1366 pages
      ISSN:0730-0301
      EISSN:1557-7368
      DOI:10.1145/2601097
      Issue’s Table of Contents

      Copyright © 2014 ACM

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      Publication History

      • Published: 27 July 2014
      Published in tog Volume 33, Issue 4

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