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Delta Mush: smoothing deformations while preserving detail

Published: 09 August 2014 Publication History

Abstract

Delta Mush is a Voodoo deformer, developed by Rhythm & Hues, which smooths arbitrary deformation of a polygonal mesh without smoothing the original detail of the model. Delta Mush does not require meticulous up-front tuning: it easily accommodates model and rig changes; and it has proven to be versatile far beyond cleanup. It has been used in all character rigs at R&H since it was developed in 2010. By making bad deformations good, Delta Mush helps facilitate an efficient character workflow: riggers can use simpler binds and coarser deformers; animators have access to interactive, realtime rigs; and crowds can incorporate hero-quality deformations globally because they are so lightweight.

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  • (2024)Fast and Compact Partial Differential Equation (PDE)-Based Dynamic Reconstruction of Extended Position-Based Dynamics (XPBD) Deformation SimulationMathematics10.3390/math1220317512:20(3175)Online publication date: 11-Oct-2024
  • (2024)Real-Time Enveloped Mesh Editing Using Vector Graph RepresentationSIGGRAPH Asia 2024 Technical Communications10.1145/3681758.3698001(1-4)Online publication date: 3-Dec-2024
  • (2024)EasySkinning: Target-oriented skinning by mesh contraction and curve editingComputers & Graphics10.1016/j.cag.2024.104049124(104049)Online publication date: Nov-2024
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cover image ACM Conferences
DigiPro '14: Proceedings of the Fourth Symposium on Digital Production
August 2014
35 pages
ISBN:9781450330442
DOI:10.1145/2633374
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 09 August 2014

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Author Tags

  1. animation
  2. deformation
  3. rigging

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DigiPro '14
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DigiPro '14: The Digital Production Symposium
August 9, 2014
British Columbia, Vancouver, Canada

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Cited By

View all
  • (2024)Fast and Compact Partial Differential Equation (PDE)-Based Dynamic Reconstruction of Extended Position-Based Dynamics (XPBD) Deformation SimulationMathematics10.3390/math1220317512:20(3175)Online publication date: 11-Oct-2024
  • (2024)Real-Time Enveloped Mesh Editing Using Vector Graph RepresentationSIGGRAPH Asia 2024 Technical Communications10.1145/3681758.3698001(1-4)Online publication date: 3-Dec-2024
  • (2024)EasySkinning: Target-oriented skinning by mesh contraction and curve editingComputers & Graphics10.1016/j.cag.2024.104049124(104049)Online publication date: Nov-2024
  • (2023)3D mesh pose transfer based on skeletal deformationComputer Animation and Virtual Worlds10.1002/cav.215634:3-4Online publication date: 14-May-2023
  • (2022)Groom Styles Interpolation with Features Preservation for Digital Creatures EffectsProceedings of the 2022 Digital Production Symposium10.1145/3543664.3543683(1-8)Online publication date: 7-Aug-2022
  • (2021)Direct delta mush skinning compression with continuous examplesACM Transactions on Graphics10.1145/3450626.345977940:4(1-13)Online publication date: 19-Jul-2021
  • (2021)Velocity Skinning for Real‐time Stylized Skeletal AnimationComputer Graphics Forum10.1111/cgf.14265440:2(549-561)Online publication date: 4-Jun-2021
  • (2021)Real-time surface manipulation with continuity through simple and efficient physics-based deformationsThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-021-02169-437:9-11(2741-2753)Online publication date: 1-Sep-2021
  • (2020)Enhanced Direct Delta MushSIGGRAPH Asia 2020 Posters10.1145/3415264.3425464(1-2)Online publication date: 4-Dec-2020
  • (2020)Accurate face rig approximation with deep differential subspace reconstructionACM Transactions on Graphics10.1145/3386569.339249139:4(34:1-34:12)Online publication date: 12-Aug-2020
  • Show More Cited By

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