Abstract
This article deals with the design and implementation of an immersive installation where users could gesturally navigate around the wreck of Vrouw Maria, a Dutch merchant ship that sank near the Finnish coast in 1771 and was rediscovered in 1999. The installation was built for the Maritime Museum in Kotka, Finland, and is part of the preservation efforts of the wreck, which still remains underwater. In addition to the cultural heritage aspect, the project was an experiment in holistic user-centered design, where several design methods, such as scenarios, role playing and informance, storyboards, and prototyping, were employed throughout the process in order to envision the final product as well as assess their utility in the scope of immersive installations. The approach we have taken and documented here can be used as a starting point for similar projects where archaeological sites are reconstructed virtually and presented, for example, in a museum setting.
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Index Terms
- A Holistic User-Centered Approach to Immersive Digital Cultural Heritage Installations: Case Vrouw Maria
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