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Effects of haptic feedback on gaze based auto scrolling

Published: 26 October 2014 Publication History

Abstract

Eye tracking enables automatic scrolling based on natural viewing behavior. We were interested in the effects of haptic feedback on gaze behavior and user experience. We conducted an experiment where haptic feedback was used to forewarn the reader that their gaze had entered an active scrolling area. Results show no statistical differences between conditions with or without haptic feedback on task time or gaze behavior. However, user experience varied a lot. Some participants were not able to associate the haptics and the scrolling. Those who understood the connection found the haptic feedback useful. Further research is required to find out a delay between the forewarning and the start of scrolling that is short enough to make the association but yet long enough to support the feeling of control and enjoyable user experience.

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Cited By

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  • (2023)Universal Design of Gaze Interactive Applications for People with Special NeedsProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589666(1-7)Online publication date: 30-May-2023
  • (2022)Midair Gestural Techniques for Translation Tasks in Large-Display InteractionAdvances in Human-Computer Interaction10.1155/2022/93629162022Online publication date: 1-Jan-2022
  • (2016)The use of technology to provide physical interaction experiences for cognitively able young people who have complex physical disabilitiesProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.11(1-6)Online publication date: 11-Jul-2016
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  1. Effects of haptic feedback on gaze based auto scrolling

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    NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational
    October 2014
    361 pages
    ISBN:9781450325424
    DOI:10.1145/2639189
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 26 October 2014

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    Author Tags

    1. eye tracking
    2. gaze input
    3. haptics
    4. vibrotactile feedback

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    NordiCHI '14 Paper Acceptance Rate 89 of 361 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

    View all
    • (2023)Universal Design of Gaze Interactive Applications for People with Special NeedsProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589666(1-7)Online publication date: 30-May-2023
    • (2022)Midair Gestural Techniques for Translation Tasks in Large-Display InteractionAdvances in Human-Computer Interaction10.1155/2022/93629162022Online publication date: 1-Jan-2022
    • (2016)The use of technology to provide physical interaction experiences for cognitively able young people who have complex physical disabilitiesProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.11(1-6)Online publication date: 11-Jul-2016
    • (2016)EyeNavProceedings of the 9th Nordic Conference on Human-Computer Interaction10.1145/2971485.2996724(1-4)Online publication date: 23-Oct-2016

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