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A Generic Utility Model Representing the Quality of Sensory Experience

Published: 01 October 2014 Publication History

Abstract

Current QoE research is mainly focusing on single modalities (audio, visual) or combinations thereof. In our research, we propose annotating traditional multimedia content with additional sensory effects, such as ambient light, vibration, wind, and olfaction, which could potentially stimulate all human senses. Investigating the influence of individual sensory effects and combinations thereof is important in order to understand how these individual sensory effects influence the Quality of Experience (QoE) as a whole. In this article, we describe the results of such a subjective quality assessment of audio-visual sequences which are annotated with additional sensory effects such as ambient light, wind, and vibration using the MPEG-V standard. The results of this assessment allow us to derive a utility model representing the Quality of Sensory Experience (QuaSE) complementary to existing QoE models described in terms of Quality of Service (QoS) parameters. For validating our proposed utility model, we provide an example instantiation and validate it against results of subjective quality assessments.

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    Published In

    cover image ACM Transactions on Multimedia Computing, Communications, and Applications
    ACM Transactions on Multimedia Computing, Communications, and Applications  Volume 11, Issue 1s
    Special Issue on Multiple Sensorial (MulSeMedia) Multimodal Media : Advances and Applications
    September 2014
    260 pages
    ISSN:1551-6857
    EISSN:1551-6865
    DOI:10.1145/2675060
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 01 October 2014
    Accepted: 01 April 2014
    Revised: 01 March 2014
    Received: 01 November 2013
    Published in TOMM Volume 11, Issue 1s

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    Author Tags

    1. MPEG-V
    2. Sensory experience
    3. quality of experience
    4. subjective quality assessment

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    • (2018)Quality of Experience-Centric Management of Adaptive Video Streaming ServicesACM Transactions on Multimedia Computing, Communications, and Applications10.1145/316526614:2s(1-29)Online publication date: 1-May-2018
    • (2018)Modeling User Quality of Experience of Olfaction-Enhanced MultimediaIEEE Transactions on Broadcasting10.1109/TBC.2018.282529764:2(539-551)Online publication date: Jun-2018
    • (2017)A nonlinear quality of experience model for high dynamic spatio-temporal mulsemedia2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX.2017.7965654(1-6)Online publication date: May-2017
    • (2017)Enhancing TV broadcasting services: A survey on mulsemedia quality of experience2017 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)10.1109/BMSB.2017.7986192(1-7)Online publication date: Jun-2017
    • (2017)Extending multimedia languages to support multimodal user interactionsMultimedia Tools and Applications10.1007/s11042-016-3846-876:4(5691-5720)Online publication date: 1-Feb-2017

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