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Exercising playfully: co-designing fun ways of keeping active in the park

Published:19 October 2014Publication History

ABSTRACT

In this work in progress paper we present our work in the co-design of a playful interactive artifact that encourages people to engage in casual physical activity in the park. The initial testing of our proof-of-concept prototype received extremely positive feedback as a potential way of motivating people to keep active in the park and in bridging the generation gap.

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References

  1. Deterding, S., Björk, S., Nacke, L. (2013) Designing gamification: creating gameful and playful experiences. CHI'13 Extended Abstracts on Human Factors in Computing Systems. 3263--3266. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Bekker, T., Sturm, J., Eggen, B. Designing playful interactions for social interaction and physical play 14, (2010), 385--39. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Romero N., Sturm J., Bekker T., de Valk, L., Sander K. (2010) Playful persuasion to support older adults' social and physical activities. Interacting with Computers. 22:485--495. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Sanders, E and Stappers, P. Co-creation and the new landscapes of design. Co-Design 4, 1 (2008), 5--18Google ScholarGoogle Scholar

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  1. Exercising playfully: co-designing fun ways of keeping active in the park

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      • Published in

        cover image ACM Conferences
        CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
        October 2014
        492 pages
        ISBN:9781450330145
        DOI:10.1145/2658537

        Copyright © 2014 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 19 October 2014

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        • abstract

        Acceptance Rates

        CHI PLAY '14 Paper Acceptance Rate30of104submissions,29%Overall Acceptance Rate421of1,386submissions,30%

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