ABSTRACT
In this work in progress paper we present our work in the co-design of a playful interactive artifact that encourages people to engage in casual physical activity in the park. The initial testing of our proof-of-concept prototype received extremely positive feedback as a potential way of motivating people to keep active in the park and in bridging the generation gap.
Supplemental Material
- Deterding, S., Björk, S., Nacke, L. (2013) Designing gamification: creating gameful and playful experiences. CHI'13 Extended Abstracts on Human Factors in Computing Systems. 3263--3266. Google ScholarDigital Library
- Bekker, T., Sturm, J., Eggen, B. Designing playful interactions for social interaction and physical play 14, (2010), 385--39. Google ScholarDigital Library
- Romero N., Sturm J., Bekker T., de Valk, L., Sander K. (2010) Playful persuasion to support older adults' social and physical activities. Interacting with Computers. 22:485--495. Google ScholarDigital Library
- Sanders, E and Stappers, P. Co-creation and the new landscapes of design. Co-Design 4, 1 (2008), 5--18Google Scholar
Index Terms
- Exercising playfully: co-designing fun ways of keeping active in the park
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