skip to main content
10.1145/2658537.2662991acmconferencesArticle/Chapter ViewAbstractPublication Pageschi-playConference Proceedingsconference-collections
abstract

IRC quest: using the commons dilemma to support a single-screen game for hundreds of players

Published: 19 October 2014 Publication History

Abstract

In this paper we describe the challenges of creating a game that can be played by large groups on a single display. Our solutions include the use of smart phones as game controllers using the standard IRC protocol, voting-based turn interaction, and automatically cus-tomized avatars allowing hundreds of players to appear on the display simultaneously. To provide meaningful gameplay for large numbers of people, the game is designed around a series of commons dilemmas.

Supplementary Material

suppl.mov (sgdc0141-file3.mp4)
Supplemental video

Reference

[1]
Cass, Robert C., and Julian J. Edney. "The commons dilemma: A simulation testing the effects of resource visibility and territorial division." Human Ecology 6.4 (1978): 371--386.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
October 2014
492 pages
ISBN:9781450330145
DOI:10.1145/2658537
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 October 2014

Check for updates

Author Tags

  1. commons dilemma
  2. game design
  3. massively multi-player game

Qualifiers

  • Abstract

Conference

CHI PLAY '14
Sponsor:

Acceptance Rates

CHI PLAY '14 Paper Acceptance Rate 30 of 104 submissions, 29%;
Overall Acceptance Rate 421 of 1,386 submissions, 30%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 117
    Total Downloads
  • Downloads (Last 12 months)1
  • Downloads (Last 6 weeks)0
Reflects downloads up to 12 Feb 2025

Other Metrics

Citations

Cited By

View all

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media