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ImmersiveMe '14: Proceedings of the 2nd ACM International Workshop on Immersive Media Experiences
ACM2014 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
MM '14: 2014 ACM Multimedia Conference Orlando Florida USA 7 November 2014
ISBN:
978-1-4503-3122-7
Published:
07 November 2014
Sponsors:
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Abstract

We are pleased to welcome you to the 2nd ACM International Workshop on Immersive Media Experiences (ImmersiveMe 2014). After a successful first edition at ACM Multimedia 2013, this bsecond edition of the workshop continues its tradition of providing a platform for presenting ongoing work, to consolidate and tie different research communities working on this engaging area, as well as to point directions for the future.

ImmersiveMe'14 managed to attract a considerable number of high quality submissions from research teams around the world. Many of the papers presented at the workshop were motivated by real-life use cases and concrete application contexts, indicating practical relevance and applicability. These papers cover a broad number of relevant aspects that enable the creation and evaluation of immersive experiences, including synchronization of video streams captured from different viewing angles, multisensory interaction involving taste and smell, emotional computation, new applications of immersive storytelling concepts, virtual environments, games, and natural and immersive interaction. All these visions bring an interesting Immersive Media Experience to the workshop. The workshop will also be enriched by an invited talk by Christopher Stapleton, an Experience Designer and Producer having projects with Disney, Universal Studios, Canon, IBM, Nickelodeon, Sanrio and the Wanda Group, where he will present his theories of immersion, imagination and innovation that can help define future design strategies for augmenting human experience. We encourage attendees to attend this keynote talk presentation. This valuable and insightful talk can guide us to a better understanding of the future in the field.

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SESSION: Perceptual Immersion
research-article
Development of a Simple and Low-Cost Olfactory Display for Immersive Media Experiences

Olfaction is an important perceptual function that is often neglected in immersive media (IM) and virtual reality (VR) applications. Because the effects of olfaction have not been researched as much as those of visual, auditory, or haptic senses, the ...

research-article
The Sensation of Taste in the Future of Immersive Media

To create a truly immersive virtual experience, perceiving information through multiple human senses is important. Therefore, new forms of media are required that deeply involve various human senses -not only sight, sound, and touch, but also ...

SESSION: Enabling Technologies and Applications
research-article
ENF Signal Induced by Power Grid: A New Modality for Video Synchronization

Multiple videos capturing the same scene from possibly different viewing angles may be synthesized for novel immersive experience. Synchronization is an important task for such applications involving multiple pieces of audio-visual data. In this work, ...

research-article
On-Display Spatial Audio for Multiple Applications on Large Displays

We describe a spatial audio system design for multiple applications on large displays. Our system provides spatial audio based on an application window's location on the display screen. Our approach allows conveying application audio height information ...

research-article
Integration of a Precise Indoor Position Tracking Algorithm with an HMD-Based Virtual Reality System

In this paper, we present a new system for a highly immersive virtual reality experience utilizing head-mounted displays (HMDs) with accurate indoor-position tracking abilities. The system is designed to have six degrees of freedom in the virtual world, ...

SESSION: Keynote Talk
keynote
Immersion, Imagination & Innovation: Media Immersion Matching the power of the Imagination to Innovate the Future

The application of immersion to awaken human potential through innovative experience design is dependent upon one's ability to spark the imagination. Our keynote speaker shares his journey of exploring how the diverse application of interactive ...

SESSION: Immersion Affect and Effect
research-article
Transforming Lives Through Story Immersion: Innovation of Aphasia Rehabilitation Therapy through Storytelling Learning Landscapes

Aphasia is a disease that renders its victims unable to effectively use language. Evidence supports the efficacy of treatment for aphasia yet the effectiveness or transferability of learned communicative abilities to everyday conversation continues to ...

research-article
Sensory Fiction: A Design Fiction of Emotional Computation

This paper is situated in the emergent field of "Design Fiction" and describes how this approach can be applied to explorations in the field of immersive media experiences. We present Sensory Fiction -- an exploration in augmenting the emotions of a ...

research-article
GACE: Gesture and Appearance Cutout Embedding for Gaming Applications

This paper presents a lightweight game framework that provides real-time integration of human appearance and gesture-guided control within the game. It augments a new immersive experience since it allows game users to see their personal appearance ...

research-article
Mindful: A Platform for Large-Scale Affective Field Research

In this work we present Mindful, a platform for defining, configuring, executing and distributing affective experiments to a large scale audience. This type of experiments measure the emotional reaction of participants to media content selected by ...

Contributors
  • University of Lisbon
  • Institute for Systems and Computer Engineering, Technology and Science
  • MIT Media Lab
  • The University of Texas at Austin
  • British Broadcasting Corporation
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Acceptance Rates

ImmersiveMe '14 Paper Acceptance Rate 5 of 12 submissions, 42%;
Overall Acceptance Rate 11 of 31 submissions, 35%
YearSubmittedAcceptedRate
ImmersiveMe '1412542%
ImmersiveMe '1319632%
Overall311135%