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Applying Movement Based Interaction in Sitting-Down and Getting-Up Rehabilitation Therapies

Published: 10 September 2014 Publication History

Abstract

People suffering from brain damage present disorders which hinder their daily life. They can be limited when walking, catching objects, climbing upstairs, etc. These common activities are natural and simple for people without those handicaps but those with a neurodegenerative disease or brain damage find an important obstacle in them. In this sense, authors have developed a system whose main goal is to offer an assistant to be applied at rehabilitation centers in order to help patients in their specific disabilities. The system guides users with brain damage to improve or learn the capacity of getting up from a chair. The system analyzes continuously the postures and movements of the patients and guides them. Patients receive indications to know the steps to be performed and how to complete each one of them. A complete user interface shows adequate indications, corrections and complementary information.

References

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Fikar, P., Schoenauer, C., and Kaufmann, H. 2013. The Sorcerer's Apprentice: a serious game aiding rehabilitation in the context of subacromial impingement syndrome. In Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth '13). ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering), ICST, Brussels, Belgium, Belgium, 327--330. DOI= http://dx.doi.org/10.4108/icst.pervasivehealth.2013.252224
[2]
Garrido, J.E., Penichet, V.M., Lozano, M.D, Fernández, J.A. 2013. Automatic Detection of Falls and Fainting. Journal of Universal Computer Science, vol. 19, no. 8, 1105--1112.
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Garrido, J.E., Marset, I., Penichet, V.M., Lozano, M.D. 2013. Balance disorder rehabilitation through movement interaction. In Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth '13). ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering), ICST, Brussels, Belgium, Belgium, 319--322. DOI= http://dx.doi.org/10.4108/icst.pervasivehealth.2013.252368
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Lange, B., Koenig, S., McConnell, E., Chien-Yen Chang, Juang, R., Suma, E., Bolas, M., and Rizzo, A. 2012. Interactive game-based rehabilitation using the Microsoft Kinect. In Proceedings of the 2012 IEEE Virtual Reality (VR '12). IEEE Computer Society, Washington, DC, USA, 171--172. DOI= http://dx.doi.org/10.1109/VR.2012.6180935 Lozano-Quilis, J. A., Gil-Gómez, H., Gil-Gómez, J. A., Albiol-Pérez, S., Palacios, G., Fardoum, Habib M., and Mashat, Abdulfattah S. 2013. Virtual reality system for multiple sclerosis rehabilitation using KINECT. In Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth '13). ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering), ICST, Brussels, Belgium, Belgium, 366--369. DOI=http://dx.doi.org/10.4108/icst.pervasivehealth.2013.25220

Cited By

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  • (2018)Person-Generated Health Data in Simulated Rehabilitation Using Kinect for Stroke: Literature ReviewJMIR Rehabilitation and Assistive Technologies10.2196/rehab.91235:1(e11)Online publication date: 8-May-2018

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  1. Applying Movement Based Interaction in Sitting-Down and Getting-Up Rehabilitation Therapies

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    cover image ACM Other conferences
    Interacción '14: Proceedings of the XV International Conference on Human Computer Interaction
    September 2014
    435 pages
    ISBN:9781450328807
    DOI:10.1145/2662253
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    • Universidad de La Laguna: Universidad de La Laguna

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 September 2014

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    Author Tags

    1. Kinect
    2. Stroke rehabilitation
    3. brain diseases
    4. movement interaction

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    Interacción '14
    Interacción '14: XV International Conference on Human Computer Interaction
    September 10 - 12, 2014
    Tenerife, Puerto de la Cruz, Spain

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    Overall Acceptance Rate 109 of 163 submissions, 67%

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    Cited By

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    • (2018)Person-Generated Health Data in Simulated Rehabilitation Using Kinect for Stroke: Literature ReviewJMIR Rehabilitation and Assistive Technologies10.2196/rehab.91235:1(e11)Online publication date: 8-May-2018

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