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Impact of Coordinate Systems on 3D Manipulations in Mobile Augmented Reality

Published: 12 November 2014 Publication History

Abstract

Mobile touch PCs allow interactions with virtual objects in augmented reality scenes. Manipulations of 3D objects are a common way of such interactions, which can be performed in three different coordinate systems: the camera-, object- and world coordinate systems. The camera coordinate system changes continuously in augmented reality as it depends on the mobile device's pose. The axis orientations of the world coordinate system are steady, whereas the axes of the object coordinates base on previous manipulations. The selection of a coordinate system therefore influences the 3D transformation's orientation independent from the used manipulation type.
In this paper, we evaluate the impact of the three possible coordinate systems on rotation and on translation of a 3D item in an augmented reality scenario. A study with 36 participants determines the best coordinates for translation and rotation.

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Cited By

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  • (2021)Selection Performance Using a Smartphone in VR with Redirected InputProceedings of the 2021 ACM Symposium on Spatial User Interaction10.1145/3485279.3485292(1-12)Online publication date: 9-Nov-2021
  • (2018)Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2018.8446295(49-56)Online publication date: Mar-2018

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cover image ACM Conferences
ICMI '14: Proceedings of the 16th International Conference on Multimodal Interaction
November 2014
558 pages
ISBN:9781450328852
DOI:10.1145/2663204
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 12 November 2014

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Author Tags

  1. augmented reality
  2. coordinate systems
  3. interaction
  4. manipulation
  5. mobile
  6. rotation
  7. translation

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ICMI '14 Paper Acceptance Rate 51 of 127 submissions, 40%;
Overall Acceptance Rate 453 of 1,080 submissions, 42%

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Cited By

View all
  • (2021)Selection Performance Using a Smartphone in VR with Redirected InputProceedings of the 2021 ACM Symposium on Spatial User Interaction10.1145/3485279.3485292(1-12)Online publication date: 9-Nov-2021
  • (2018)Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2018.8446295(49-56)Online publication date: Mar-2018

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