ABSTRACT
In this interactive poster, I describe methods for introducing professionals from any background to key UX knowledge-making practices (ways); deliverables and concepts that professionals new to UX should be able to create (things); and means of sustaining this work within organizations (impact). This workflow has been developed through my own work teaching classes in UX within higher education, and through collaboration with UX training programs in industry.
- Beecher, F. User Experience Design Apprenticeship. http://blog.nerdery.com/2013/02/user-experience-design-apprenticeship/.Google Scholar
- Buley, L. 2013. The User Experience Team of One. Rosenfeld Media, Brooklyn, NY.Google Scholar
- DeVoss, D. Technology Philosophy. https://www.msu.edu/~devossda/tech_philosophy.html.Google Scholar
- Sharon, T. 2012. It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects. Morgan Kaufman, Waltham, MA. Google ScholarDigital Library
- UX 101: What Is UX? http://www.youthedesigner.com/2013/07/16/infographic-ux-101-what-is-user-experience/.Google Scholar
- Hints from the Lazy Bear. http://uxdesign.cc/.Google Scholar
- Instructional Design Models http://www.instructionaldesign.org/models/index.htmlGoogle Scholar
Index Terms
- Doing UX: A Workflow for Teaching and Training
Recommendations
Including HCI and user experience (UX) methodologies in computing curricula (abstract only)
SIGCSE '14: Proceedings of the 45th ACM technical symposium on Computer science educationWith a growing awareness of the importance of Human Computer Interaction (HCI) and User Experience (UX) Design and Research in industry, many departments are examining ways to integrate this topic into their curriculum. What are the best ways to do this?...
Including HCI and user experience (UX) methodologies in computing curriculum (abstract only)
SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science educationWith a growing awareness of the importance of Human Computer Interaction (HCI) and User Experience (UX) Design and Research in industry, many departments are examining ways to integrate this topic into their curriculum. What are the best ways to do this?...
The User Experience in Zen and the Art of Motorcycle Maintenance
CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing SystemsHow do we teach UX/HCI concepts to an audience who have not encountered the domain before? We thought the learning process may be best supported by using material which might be more compelling. Zen and the Art of Motorcycle Maintenance (ZAMM) is a ...
Comments