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3D Displays in Cars: Exploring the User Performance for a Stereoscopic Instrument Cluster

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Published:17 September 2014Publication History

ABSTRACT

In this paper, we investigate user performance for stereoscopic automotive user interfaces (UI). Our work is motivated by the fact that stereoscopic displays are about to find their way into cars. Such a safety-critical application area creates an inherent need to understand how the use of stereoscopic 3D visualizations impacts user performance. We conducted a comprehensive study with 56 participants to investigate the impact of a 3D instrument cluster (IC) on primary and secondary task performance. We investigated different visualizations (2D and 3D) and complexities (low vs. high amount of details) of the IC as well as two 3D display technologies (shutter vs. autostereoscopy). As secondary tasks the participants judged spatial relations between UI elements (expected events) and reacted on pop-up instructions (unexpected events) in the IC. The results show that stereoscopy increases accuracy for expected events, decreases task completion times for unexpected tasks, and increases the attractiveness of the interface. Furthermore, we found a significant influence of the used technology, indicating that secondary task performance improves for shutter displays.

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      • Published in

        cover image ACM Other conferences
        AutomotiveUI '14: Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
        September 2014
        287 pages
        ISBN:9781450332125
        DOI:10.1145/2667317

        Copyright © 2014 ACM

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        Publication History

        • Published: 17 September 2014

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        AutomotiveUI '14 Paper Acceptance Rate36of79submissions,46%Overall Acceptance Rate248of566submissions,44%

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