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Haptylus: haptic stylus for interaction with virtual objects behind a touch screen

Published: 24 November 2014 Publication History

Abstract

Tablet PCs and smartphones rapidly become popular nowadays. People can touch objects on the touch panel display of the tablet PC or smartphone, but only get sensation of touching the surface of the display. Recently, some systems capable of inserting themselves into the display by using retractable stylus have been proposed. Beyond [Lee and Ishii 2010] is one of these systems. It consists of a retractable stylus, a table-top display, an infrared marker and a camera set at an environment. A virtual tip of the stylus is rendered when the retractable stylus is pushed to the table-top display. The head position of the user is detected by the infrared marker and the camera, and the virtual objects and the tip of the stylus are rendered properly according to the head's position. The system enables the user to interact with a virtual object under the table. However, the stylus dose not shrink or extend automatically because the stylus dose not have any actuators such as a motor. So the user is unable to feel the haptic sensation from the virtual object. It is necessary for the user to perceive the force from the virtual object to interact with the object more realistically. Another limitation is the fact that the system is stationary. ImpAct [Withana et al. 2010] is another interaction system with a smartphone and a retractable stylus. The force feedback is represented by simply stopping the shrinkage of the stylus. However, the system gives only the rigid force feedback without tactile sensations. And the system does not give a user the tactile sensation from the virtual objects. In addition, the system does not consider the viewpoint of the user.

References

[1]
Lee, J., and Ishii, H. 2010. Beyond-collapsible tools and gestures for computational design. Proceeding of the 28th of the international conference extended abstracts on Human factors in computing systems, 3931--3936.
[2]
Owaki, T., Nakabo, Y., Namiki, A., Ishii, I., and Ishikawa, M. 1999. Real-time system for virtually touching objects in the real world using modality transformation from images to haptic information. Systems and Computers in Japan 30, 9, 17--24.
[3]
Withana, A., Kondo, M., Makino, Y., Kakehi, G., Sugimoto, M., and Inami, M. 2010. Impact: Immersive haptic stylus to enable direct touch and manipulation for surface computing. Comput. Entertain. 8, 2 (Dec.), 9:1--9:16.

Cited By

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  • (2022)Comparative Experimental Research on Haptic Display Methods of Virtual Surface Shape Based on Touch ScreenIEEE Transactions on Haptics10.1109/TOH.2022.320792815:4(667-678)Online publication date: 1-Oct-2022
  • (2020)OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW50115.2020.00287(13-18)Online publication date: Mar-2020
  • (2020)VnStylus: A Haptic Stylus With Variable Tip ComplianceIEEE Transactions on Haptics10.1109/TOH.2020.296769413:4(777-790)Online publication date: 25-Dec-2020
  • Show More Cited By

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        cover image ACM Other conferences
        SA '14: SIGGRAPH Asia 2014 Emerging Technologies
        November 2014
        34 pages
        ISBN:9781450319553
        DOI:10.1145/2669047
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 24 November 2014

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        SA'14
        SA'14: SIGGRAPH Asia 2014
        December 3 - 6, 2014
        Shenzhen, China

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        Overall Acceptance Rate 178 of 869 submissions, 20%

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        Cited By

        View all
        • (2022)Comparative Experimental Research on Haptic Display Methods of Virtual Surface Shape Based on Touch ScreenIEEE Transactions on Haptics10.1109/TOH.2022.320792815:4(667-678)Online publication date: 1-Oct-2022
        • (2020)OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW50115.2020.00287(13-18)Online publication date: Mar-2020
        • (2020)VnStylus: A Haptic Stylus With Variable Tip ComplianceIEEE Transactions on Haptics10.1109/TOH.2020.296769413:4(777-790)Online publication date: 25-Dec-2020
        • (2017)Enhancing Pen-based Interaction using Electrovibration and Vibration Haptic FeedbackProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025555(3746-3750)Online publication date: 2-May-2017
        • (2016)EV-PenProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2992161(57-66)Online publication date: 6-Nov-2016
        • (2015)[Paper] Haptic Interface with a Stylus for a Mobile Touch PanelITE Transactions on Media Technology and Applications10.3169/mta.3.2793:4(279-286)Online publication date: 2015
        • (2015)ElastylusSIGGRAPH Asia 2015 Emerging Technologies10.1145/2818466.2818475(1-3)Online publication date: 2-Nov-2015

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