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Efficient interactive visualization of crowd scenes on mobile devices

Published: 24 November 2014 Publication History

Abstract

The ability to view crowded public spaces in real-time has a variety of applications including virtual tourism, surveillance and sports. In addition, given the prevalence of handheld wireless devices, visualization on mobile handheld devices is beneficial for a large proportion of users. In this work we summarize our research on crowd visualization on wireless and handheld devices combining compression, 3D modeling and interactive visualization. We also synthesize crowds to validate our preliminary implementations. In order to achieve very high compression rates we use a novel perceptually adaptive approach for motion capture data compression. Our visualization interface can be used for simulation of crowds, and evaluating the design and capacity tolerances to crowds for public transit systems.

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Cited By

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  • (2022)MoCap Trajectory-Based Animation Synthesis and Perplexity Driven CompressionSmart Multimedia10.1007/978-3-031-22061-6_31(419-429)Online publication date: 25-Aug-2022
  • (2016)Crowd visualization on low bandwidth mobile devices based on video analysisSIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications10.1145/2999508.2999525(1-5)Online publication date: 28-Nov-2016

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  1. Efficient interactive visualization of crowd scenes on mobile devices

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      cover image ACM Other conferences
      SA '14: SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications
      November 2014
      80 pages
      ISBN:9781450318914
      DOI:10.1145/2669062
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 24 November 2014

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      Author Tags

      1. MoCap
      2. compression
      3. crowd simulation
      4. mobile graphics
      5. perceptual factors

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      SA'14
      SA'14: SIGGRAPH Asia 2014
      December 3 - 6, 2014
      Shenzhen, China

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      Overall Acceptance Rate 178 of 869 submissions, 20%

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      Cited By

      View all
      • (2022)MoCap Trajectory-Based Animation Synthesis and Perplexity Driven CompressionSmart Multimedia10.1007/978-3-031-22061-6_31(419-429)Online publication date: 25-Aug-2022
      • (2016)Crowd visualization on low bandwidth mobile devices based on video analysisSIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications10.1145/2999508.2999525(1-5)Online publication date: 28-Nov-2016

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