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Designing Tangible Interfaces to Support Expression and Sensemaking in Interactive Narratives

Published:15 January 2015Publication History

ABSTRACT

Tangible and embodied interactions can provide a means to bring performative and participatory activities that have a physical presence in the real world into the narrated story world. This research investigates how to employ tangible narrative interfaces for learning about and reflecting on cultural practices. The research is informed by tangible interface frameworks, narratology, and existing cultural practices around storytelling with physical objects. The goal of this research is to design interfaces that are cohesively coupled with narrative content and that support meaningful interaction. I adopted tangible manipulation and expressive representation as guiding principles to explain the role of tangible media. Design guidelines are proposed and tested in preliminary research.

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      • Published in

        cover image ACM Conferences
        TEI '15: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
        January 2015
        766 pages
        ISBN:9781450333054
        DOI:10.1145/2677199

        Copyright © 2015 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 15 January 2015

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        TEI '15 Paper Acceptance Rate63of222submissions,28%Overall Acceptance Rate393of1,367submissions,29%

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