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Cross-platform usability and eye-tracking measurement and analysis model

Published: 02 December 2014 Publication History

Abstract

Evaluating the usability of cross-platform interactive systems has become increasingly important. In this paper, we review the interpretations of current eye-movement metrics across several usability and HCI studies. We found that the existing eye-tracking metrics and their associated interpretations do not consider cross-platform usability (CPU) aspects. Therefore, taking into consideration the characteristics of user interaction with Multiple User Interfaces (MUIs), a usability-engineering model, which is called Eye Tracking Measurement and Analysis model for Cross-Platform Usability (CPU-EMA), has been developed. This model decomposed eye-tracking metrics for cross-platform usability into four high-level metrics, namely, cross-platform fixation, saccade, scanpath and gaze. The high-level metrics were further decomposed into low-level metrics with possible interpretations for cross-platform usability. The model also provided procedures for measuring and analysing cross-platform usability using eye-movement data.

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Cited By

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  • (2018)The past, present, and future of gaze-enabled handheld mobile devicesProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3229434.3229452(1-17)Online publication date: 3-Sep-2018
  • (2018)Usability Evaluation of Model-Driven Cross-Device Web User InterfacesHuman-Centered Software Engineering10.1007/978-3-030-05909-5_14(231-247)Online publication date: 31-Dec-2018
  • (2016)Correlating cross-platform usability problems with eye tracking patternsProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.40(1-11)Online publication date: 11-Jul-2016
  • Show More Cited By

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  1. Cross-platform usability and eye-tracking measurement and analysis model

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    cover image ACM Other conferences
    OzCHI '14: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design
    December 2014
    689 pages
    ISBN:9781450306539
    DOI:10.1145/2686612
    • Conference Chair:
    • Tuck Leong
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    • U1: U1 PTY LTD
    • IDHuP: Interaction Design and Human Practice Lab
    • UTS-HCTDRS: The UTS Human Centred Technology Design Research Strength
    • CSIRO
    • QUT
    • HFESA: Human Factors and Ergonomics Society of Australia Inc.
    • University of Technology Sydney
    • IDF: The Interaction Design Foundation
    • CHISIG: Computer-Human Interaction Special Interest Group, Human Factors & Ergonomics Society of Australia

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 02 December 2014

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    Author Tags

    1. cross-platform usability
    2. eye-tracking metrics
    3. multiple user interfaces
    4. user experience

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    OzCHI '14
    Sponsor:
    • U1
    • IDHuP
    • UTS-HCTDRS
    • HFESA
    • IDF
    • CHISIG
    OzCHI '14: the Future of Design
    December 2 - 5, 2014
    New South Wales, Sydney, Australia

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    OzCHI '14 Paper Acceptance Rate 85 of 176 submissions, 48%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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    Cited By

    View all
    • (2018)The past, present, and future of gaze-enabled handheld mobile devicesProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3229434.3229452(1-17)Online publication date: 3-Sep-2018
    • (2018)Usability Evaluation of Model-Driven Cross-Device Web User InterfacesHuman-Centered Software Engineering10.1007/978-3-030-05909-5_14(231-247)Online publication date: 31-Dec-2018
    • (2016)Correlating cross-platform usability problems with eye tracking patternsProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.40(1-11)Online publication date: 11-Jul-2016
    • (2016)Cross-platform cross-cultural user experienceProceedings of the 30th International BCS Human Computer Interaction Conference: Fusion!10.14236/ewic/HCI2016.20(1-13)Online publication date: 11-Jul-2016

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