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Selfie cafe: socialization in public spaces

Published: 13 April 2015 Publication History

Abstract

Once Online Social Networks became popular in the last decade, people tend to spend a fair amount of time in the virtual world. As a consequence, real encounters, especially with non-related people tend to not be encouraged or even exciting anymore. Aware that mobile devices become more popular and powerful considering pervasiveness and ubiquitousness, we strategically decided to use technology in order to support and promote people gathering in public spaces. In this paper, we present Selfie Cafe, an Urban Computing application for leveraging socialization. The application was deployed in the wild to see how people would react to it in specific places where socialization would be expected but was not happening. Results of the Selfie Cafe installation show that it helped setting a more playful mood in the place, an increase in the time spent by people in there as well as supporting interactions among locals, acquaintances and strangers.

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Cited By

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  • (2021)AmbiDots: An Ambient Interface to Mediate Casual Social Settings through Peripheral InteractionProceedings of the 33rd Australian Conference on Human-Computer Interaction10.1145/3520495.3520504(99-110)Online publication date: 30-Nov-2021
  • (2016)From Smart Cities to Social CitiesProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2859020(198-202)Online publication date: 7-May-2016

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cover image ACM Conferences
SAC '15: Proceedings of the 30th Annual ACM Symposium on Applied Computing
April 2015
2418 pages
ISBN:9781450331968
DOI:10.1145/2695664
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 13 April 2015

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Author Tags

  1. interactive applications
  2. smart city
  3. social computing
  4. ubiquitous computing
  5. urban computing

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SAC 2015
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SAC 2015: Symposium on Applied Computing
April 13 - 17, 2015
Salamanca, Spain

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SAC '15 Paper Acceptance Rate 291 of 1,211 submissions, 24%;
Overall Acceptance Rate 1,650 of 6,669 submissions, 25%

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Cited By

View all
  • (2021)AmbiDots: An Ambient Interface to Mediate Casual Social Settings through Peripheral InteractionProceedings of the 33rd Australian Conference on Human-Computer Interaction10.1145/3520495.3520504(99-110)Online publication date: 30-Nov-2021
  • (2016)From Smart Cities to Social CitiesProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2859020(198-202)Online publication date: 7-May-2016

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