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Design and Architecture of a Robot-Child Speech-Controlled Game

Published: 02 March 2015 Publication History

Abstract

We describe the conceptual design, architecture, and implementation of a multimodal, robot-child dialogue system in a fast-paced, speech-controlled collaborative game. In Mole Madness, two players (a user and an anthropomorphic robot) work together to move an animated mole character through its environment via speech commands. Using a combination of speech recognition systems and a microphone array, the system can accommodate children's natural behavior in real time. We also briefly present the details of a recent data collection with children, ages 5 to 9, and some of the challenging behaviors the system elicited that we intend to explore.

References

[1]
Al Moubayed, S., Beskow, J., Skantze, G., and Granström, B. 2012. Furhat: A Back-projected Human-like Robot Head for Multiparty Human-Machine Interaction. In Cognitive Behavioural Systems. LNCS, pp. 114--130.
[2]
Skantze, G., and Al Moubayed, S. 2012. IrisTK: a statechart-based toolkit for multi-party face-to-face interaction. In Proceedings of ICMI. Santa Monica, CA.
[3]
Lehman, J. 2014. Robo Fashion World: A Multimodal Corpus of Multi-child Human-Computer Interaction. In proceedings of ICMI'14 Understanding and Modeling Multiparty, Multimodal Interactions. Istanbul, Turkey.
[4]
Lehman, J. and Al Moubayed, S. (2015) Mole Madness -- a Multi-Child, Fast-Paced, Speech-Controlled Game. AAAI Symposium on Turn-taking and Coordination in Human-Machine Interaction. Stanford, CA.

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cover image ACM Conferences
HRI'15 Extended Abstracts: Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction Extended Abstracts
March 2015
336 pages
ISBN:9781450333184
DOI:10.1145/2701973
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 02 March 2015

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Author Tags

  1. child-robot interaction
  2. facial animation
  3. gaze
  4. gesture
  5. multimodal systems
  6. natural spoken dialog
  7. speech
  8. spoken dialog

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HRI '15
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HRI'15 Extended Abstracts Paper Acceptance Rate 92 of 102 submissions, 90%;
Overall Acceptance Rate 192 of 519 submissions, 37%

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ACM/IEEE International Conference on Human-Robot Interaction
March 4 - 6, 2025
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