skip to main content
10.1145/2702123.2702472acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Jogging with a Quadcopter

Published:18 April 2015Publication History

ABSTRACT

Jogging is a popular exertion activity. The abundance of jogging apps suggests to us that joggers can appreciate the opportunity for technology to support the jogging experience. We want to take this investigation a step further by exploring if, and how, robotic systems can support the jogging experience. We designed and built a flying robotic system, a quadcopter, as a jogging companion and studied its use with 13 individual joggers. By analyzing their experiences, we derived three design dimensions that describe a design space for flying robotic jogging companions: Perceived Control, Focus and Bodily Interaction. Additionally, we articulate a series of design tactics, described by these dimensions, to guide the design of future systems. With this work we hope to inspire and guide designers interested in creating robotic systems to support exertion experiences.

References

  1. Airdog. http://www.airdog.com/.Google ScholarGoogle Scholar
  2. Drone flying takes off as a popular hobby. http://www.theage.com.au/digital-life/digital-lifenews/drone-flying-takes-off-as-a-popular-hobby20140709-zst12.html.Google ScholarGoogle Scholar
  3. Sensoria Fitness. http://www.sensoriafitness.com/.Google ScholarGoogle Scholar
  4. U-M researcher honored for MABEL, the jogging robot. http://ns.umich.edu/new/multimedia/videos/20819-u-mresearcher-honored-for-mabel-the-jogging-robot.Google ScholarGoogle Scholar
  5. Baca, A. and Kornfeind, P. Rapid feedback systems for elite sports training. Pervasive Computing, IEEE, 5 (4). (2006), 70--76. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Breazeal, C. Toward sociable robots. Robotics and autonomous systems, 42 (3). (2003), 167--175.Google ScholarGoogle Scholar
  7. Cohen, E.E.A., Ejsmond-Frey, R., Knight, N. and Dunbar, R.I.M. Rowers' high: behavioural synchrony is correlated with elevated pain thresholds. Biology Letters, 6 (1). (2010), 106.Google ScholarGoogle Scholar
  8. Csikszentmihalyi, M. Flow: The psychology of optimal performance. New York: Harper and Row, 1990.Google ScholarGoogle Scholar
  9. Curmi, F., Ferrario, M.A. and Whittle, J. BioShare: a research tool for analyzing social networks effects when sharing biometric data. In Companion Proc. DIS 2014, ACM Press (2014), 101--104. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Dourish, P. Where the Action Is: The Foundations of Embodied Interaction. Boston, USA: MIT Press, 2001. Google ScholarGoogle ScholarCross RefCross Ref
  11. Eresha, G., Haring, M., Endrass, B., Andre, E. and Obaid, M. Investigating the influence of culture on proxemic behaviors for humanoid robots. In RO-MAN, 2013 IEEE, (2013), IEEE, 430--435.Google ScholarGoogle ScholarCross RefCross Ref
  12. Fong, T., Nourbakhsh, I. and Dautenhahn, K. A survey of socially interactive robots. Robotics and autonomous systems, 42 (3). (2003), 143--166.Google ScholarGoogle Scholar
  13. Gaver, W. What should we expect from research through design? In Proc. CHI 2012, ACM Press, 937--946. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Graether, E. and Mueller, F. Joggobot: a flying robot as jogging companion. In Proc. CHI 2012 Extended Abstracts, ACM Press (2012), 1063--1066. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Greenberg, S., Marquardt, N., Ballendat, T., DiazMarino, R. and Wang, M. Proxemic interactions: the new ubicomp? ACM Interactions, 18 (1). (2011), 42--50. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Higuchi, K., Shimada, T. and Rekimoto, J., Flying sports assistant: external visual imagery representation for sports training. In Proc. Augmented Human 2011, ACM Press (2011), 1--4. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Hoffman, G. and Ju, W. Designing Robots With Movement in Mind. Journal of Human-Robot Interaction, 3 (1). (2014), 89--122.Google ScholarGoogle Scholar
  18. Hornecker, E. and Buur, J. Getting a grip on tangible interaction: a framework on physical space and social interaction. In Proc. CHI 2006, ACM Press, 437--446. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Lieberman, H. Out of many, one: reliable results from unreliable recognition. In Proc. CHI 2002 Extended Abstracts, ACM Press (2002), 728--729. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Mueller, F., Agamanolis, S. and Picard, R., Exertion Interfaces: Sports over a Distance for Social Bonding and Fun. In Proc. CHI 2003, ACM Press, 561--568. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Mueller, F., Edge, D., Vetere, F., Gibbs, M.R., Agamanolis, S., Bongers, B. and Sheridan, J.G. Designing Sports: A Framework for Exertion Games. In Proc. CHI 2011, ACM Press (2011), 2651--2660. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Mueller, F., Graether, E. and Toprak, C. Joggobot: jogging with a flying robot. In Proc. CHI 2013 Extended Abstracts, ACM Press (2013), 2845--2846. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Mueller, F., Khot, R.A., Chatham, A.D., Pijnappel, S., Toprak, C.C. and Marshall, J. HCI with sports. In Proc. CHI 2013 Extended Abstracts, ACM Press, 2509--2512. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Mueller, F., Marshall, J., Khot, R.A., Nylander, S. and Tholander, J. Jogging with technology: interaction design supporting sport activities. In Proc. CHI 2014 Extended abstracts, ACM Press (2014), 1131--1134. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Mueller, F., Muirhead, M. Understanding the Design of a Flying Jogging Companion. In Adjunct Proc. UIST 2014, ACM Press (2014), 81--82. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Mueller, F., Vetere, F., Gibbs, M., Edge, D., Agamanolis, S., Sheridan, J. and Heer, J. Balancing exertion experiences. In Proc. CHI 2012, ACM Press (2012), 1853--1862. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Mueller, F., Vetere, F., Gibbs, M.R., Agamanolis, S. and Sheridan, J. Jogging over a Distance: The Influence of Design in Parallel Exertion Games. In ACM SIGGRAPH 2010, 2010, ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Mueller, F., Vetere, F., Gibbs, M.R., Edge, D., Agamanolis, S. and Sheridan, J.G. Jogging over a distance between Europe and Australia. In Proc. UIST 2010, ACM Press (2010), 189--198. Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. O'Brien, S. and Mueller, F. Jogging the distance. In Proc. CHI 2007, ACM Press (2007), 523--526. Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. Park, T., Yoo, C., Choe, S.P., Park, B. and Song, J., Transforming solitary exercises into social exergames. In Proc. CSCW 2012, ACM Press (2012), 863--866. Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Pijnappel, S. and Mueller, F. Designing interactive technology for skateboarding. In Proc. TEI 2014, ACM Press (2014), 141--148. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Rigby, S. and Ryan, R. Glued to games. Praeger, 2011.Google ScholarGoogle Scholar
  33. Rogers, Y. Interaction design gone wild: striving for wild theory. interactions, 18 (4). (2011), 58--62. Google ScholarGoogle ScholarDigital LibraryDigital Library
  34. Sheridan, J. and Bryan-Kinns, N. Designing for Performative Tangible Interaction. Journal of Arts and Technology. 1 (3/4). (2008), 288--308.Google ScholarGoogle Scholar
  35. Sheridan, J. and Mueller, F. Fostering Kinesthetic Literacy Through Exertion Games. In Workshop on Whole-Body Interactions at CHI 2010.Google ScholarGoogle Scholar
  36. van Dijk, J., van der Lugt, R. and Hummels, C. Beyond distributed representation: Embodied cognition design supporting socio-sensorimotor couplings. In Proc. TEI 2014, ACM Press (2014), 181--188. Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. Wallis, M., Popat, S., McKinney, J., Bryden, J. and Hogg, D.C. Embodied conversations: performance and the design of a robotic dancing partner. Design Studies, 31 (2). (2010), 99--117.Google ScholarGoogle ScholarCross RefCross Ref
  38. Walmink, W., Wilde, D. and Mueller, F. Displaying heart rate data on a bicycle helmet to support social exertion experiences. In Proc. TEI 2014, ACM Press (2014), 97--104. Google ScholarGoogle ScholarDigital LibraryDigital Library
  39. Witkowski, E. Running from zombies. In Proc. Interactive Entertainment 2013, ACM Press (2013), 1--8. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Jogging with a Quadcopter

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems
      April 2015
      4290 pages
      ISBN:9781450331456
      DOI:10.1145/2702123

      Copyright © 2015 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 18 April 2015

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      CHI '15 Paper Acceptance Rate486of2,120submissions,23%Overall Acceptance Rate6,199of26,314submissions,24%

      Upcoming Conference

      CHI '24
      CHI Conference on Human Factors in Computing Systems
      May 11 - 16, 2024
      Honolulu , HI , USA

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader