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Nebula: An Interactive Garment Designed for Functional Aesthetics

Published: 18 April 2015 Publication History

Abstract

In this paper we present Nebula, a prototype for examining the properties of textiles, fashion accessories, and digital technologies to arrive at a garment design that brings these elements together in a cohesive manner. Bridging the gap between everyday performativity and enactment, we aim at discussing aspects of the making process, interaction and functional aesthetics that emerged. Nebula is part of the Sound Clothes project that aims at exploring the expressive potential of wearable technologies creating sound from motion.

References

[1]
Dunne, A., Raby, F. Speculative Everything: Design, Fiction, and Social Dreaming. MIT Press. London, (2013), 88.
[2]
Ryan, Susan E. Re-Visioning the Interface: Technological Fashion as Critical Media. Leonardo Vol. 42, (2009), 307--313.
[3]
Schencher, R. Performance Studies: An Introduction. Routledge. Cornwall, (2006).
[4]
Madgwick, S., Mitchell T. x-OSC: A Versatile Wireless I/O Device For Creative/Music Applications, Proc. of the Sound and Music Computing Conference 2013, Stockholm, (2013), 213--219.

Cited By

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  • (2023)Designing Wearable Technology for OperaProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596113(1411-1423)Online publication date: 10-Jul-2023
  • (2023)A Systematic Literature Review on Computational Fashion WearablesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.226900740:22(6913-6940)Online publication date: 6-Nov-2023
  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • Show More Cited By

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Published In

cover image ACM Conferences
CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
April 2015
2546 pages
ISBN:9781450331463
DOI:10.1145/2702613
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 April 2015

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Author Tags

  1. design process
  2. fashion
  3. music computation
  4. wearable technology

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  • Extended-abstract

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CHI '15
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CHI '15: CHI Conference on Human Factors in Computing Systems
April 18 - 23, 2015
Seoul, Republic of Korea

Acceptance Rates

CHI EA '15 Paper Acceptance Rate 379 of 1,520 submissions, 25%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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Cited By

View all
  • (2023)Designing Wearable Technology for OperaProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596113(1411-1423)Online publication date: 10-Jul-2023
  • (2023)A Systematic Literature Review on Computational Fashion WearablesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.226900740:22(6913-6940)Online publication date: 6-Nov-2023
  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • (2021)“Feeling the Sensor Feeling you”: A Soma Design Exploration on Sensing Non-habitual BreathingProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445628(1-16)Online publication date: 6-May-2021
  • (2020)From Biodata to SomadataProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376684(1-14)Online publication date: 21-Apr-2020
  • (2020)Unpacking Fashion Film for Digital DesignFashion Practice10.1080/17569370.2019.163534512:1(126-151)Online publication date: 26-Mar-2020
  • (2019)Exploring Smart Cooling Garments for Endurance Cycling AthletesProceedings of the 31st Australian Conference on Human-Computer-Interaction10.1145/3369457.3369532(563-567)Online publication date: 2-Dec-2019
  • (2019)A Wearable Nebula Material Investigations of Implicit InteractionProceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3294109.3295623(625-633)Online publication date: 17-Mar-2019
  • (2018)Designing for Joyful MovementFunology 210.1007/978-3-319-68213-6_12(193-207)Online publication date: 19-Jul-2018
  • (2017)Sonic Interaction Design for Paper WearablesProceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences10.1145/3123514.3123533(1-7)Online publication date: 23-Aug-2017
  • Show More Cited By

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