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SynKu: Exploring the Production of Sensory Objects

Published: 18 April 2015 Publication History

Abstract

This paper describes SynKu, a mobile application that merges audio and image processing with human interpretation to speculate on the production of sensory objects. Sensory objects are representations of sensory phenomena interpreted and used by both people and software. We discuss how the SynKu application enables us to explore how algorithms help to change and legitimate the reconstruction of sensory phenomena across self-tracking platforms.

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  1. SynKu: Exploring the Production of Sensory Objects

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    cover image ACM Conferences
    CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
    April 2015
    2546 pages
    ISBN:9781450331463
    DOI:10.1145/2702613
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 18 April 2015

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    Author Tags

    1. cross-sensory perception
    2. design inquiry
    3. science and technology studies
    4. sensory objects

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    • Work in progress

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    CHI '15
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    CHI '15: CHI Conference on Human Factors in Computing Systems
    April 18 - 23, 2015
    Seoul, Republic of Korea

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    CHI EA '15 Paper Acceptance Rate 379 of 1,520 submissions, 25%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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