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Snow walking: motion-limiting device that reproduces the experience of walking in deep snow

Published: 09 March 2015 Publication History

Abstract

We propose "Snow Walking," a boot-shaped device that reproduces the experience of walking in deep snow. The main purpose of this study is reproducing the feel of walking in a unique environment that we do not experience daily, particularly one that has depth, such as of deep snow. When you walk in deep snow, you get three feelings: the feel of pulling your foot up from the deep snow, the feel of putting your foot down into the deep snow, and the feel of your feet crunching across the bottom of deep snow. You cannot walk in deep snow easily, and with the system, you get a unique feeling not only on the sole of your foot but as if your entire foot is buried in the snow. We reproduce these feelings by using a slider, electromagnet, vibration speaker, a hook and loop fastener, and potato starch.

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  • (2024)Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual RealityProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3701589(95-105)Online publication date: 1-Dec-2024
  • (2024)ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642008(1-21)Online publication date: 11-May-2024
  • (2024)Tactile Clip: A Wearable Device for Inducing Softness Illusion Through Skin DeformationHaptics: Understanding Touch; Technology and Systems; Applications and Interaction10.1007/978-3-031-70058-3_20(252-261)Online publication date: 30-Jun-2024
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  1. Snow walking: motion-limiting device that reproduces the experience of walking in deep snow

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    cover image ACM Other conferences
    AH '15: Proceedings of the 6th Augmented Human International Conference
    March 2015
    241 pages
    ISBN:9781450333498
    DOI:10.1145/2735711
    • General Chairs:
    • Suranga Nanayakkara,
    • Ellen Yi-Luen Do,
    • Program Chairs:
    • Jun Rekimoto,
    • Jochen Huber,
    • Bing-Yu Chen
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 09 March 2015

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    Author Tags

    1. deep snow
    2. electromagnet
    3. tactile presentation

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    AH '15
    AH '15: The 6th Augmented Human International Conference
    March 9 - 11, 2015
    Singapore, Singapore

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    Overall Acceptance Rate 121 of 306 submissions, 40%

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    Cited By

    View all
    • (2024)Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual RealityProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3701589(95-105)Online publication date: 1-Dec-2024
    • (2024)ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642008(1-21)Online publication date: 11-May-2024
    • (2024)Tactile Clip: A Wearable Device for Inducing Softness Illusion Through Skin DeformationHaptics: Understanding Touch; Technology and Systems; Applications and Interaction10.1007/978-3-031-70058-3_20(252-261)Online publication date: 30-Jun-2024
    • (2024)Exploring User Preferences for Walking in Virtual Reality Interfaces Through an Online QuestionnaireVirtual, Augmented and Mixed Reality10.1007/978-3-031-61041-7_16(244-258)Online publication date: 1-Jun-2024
    • (2023)Manipulating Underfoot Tactile Perceptions of Flooring Materials in Augmented VirtualityApplied Sciences10.3390/app13241310613:24(13106)Online publication date: 8-Dec-2023
    • (2023)PropelWalker: A Leg-Based Wearable System With Propeller-Based Force Feedback for Walking in Fluids in VRIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.320518129:12(5149-5164)Online publication date: Dec-2023
    • (2022)FrictShoes: Providing Multilevel Nonuniform Friction Feedback on Shoes in VRIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.315049228:5(2026-2036)Online publication date: May-2022
    • (2022)Haptic Ankle Platform for Interactive Walking in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311167528:12(3974-3985)Online publication date: 1-Dec-2022
    • (2022)Data-Driven Rendering of Motion Effects for Walking Sensations in Different GaitsIEEE Transactions on Haptics10.1109/TOH.2022.317696415:3(547-559)Online publication date: 1-Jul-2022
    • (2021)GroundFlow: Multiple Flows Feedback for Enhancing Immersive Experience on the Floor in the Wet ScenesSIGGRAPH Asia 2021 Emerging Technologies10.1145/3476122.3484837(1-2)Online publication date: 14-Dec-2021
    • Show More Cited By

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