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On crowdsourced interactive live streaming: a Twitch.tv-based measurement study

Published:18 March 2015Publication History

ABSTRACT

Empowered by today's rich tools for media generation and collaborative production, the multimedia service paradigm is shifting from the conventional single source, to multi-source, to many sources, and now toward crowdsource. Such crowdsourced live streaming platforms as Twitch.tv allow general users to broadcast their content to massive viewers, thereby greatly expanding the content and user bases. The resources available for these non-professional broadcasters however are limited and unstable, which potentially impair the streaming quality and viewers' experience. The diverse live interactions among the broadcasters and viewers can further aggravate the problem.

In this paper, we present an initial investigation on the modern crowdsourced live streaming systems. Taking Twitch as a representative, we outline their inside architecture using both crawled data and captured traffic of local broadcasters/viewers. Closely examining the access data collected in a two-month period, we reveal that the view patterns are determined by both events and broadcasters' sources. Our measurements explore the unique source- and event-driven views, showing that the current delay strategy on the viewer's side substantially impacts the viewers' interactive experience, and there is significant disparity between the long broadcast latency and the short live messaging latency. On the broadcaster's side, the dynamic uploading capacity is a critical challenge, which noticeably affects the smoothness of live streaming for viewers.

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            • Published in

              cover image ACM Conferences
              NOSSDAV '15: Proceedings of the 25th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video
              March 2015
              83 pages
              ISBN:9781450333528
              DOI:10.1145/2736084

              Copyright © 2015 ACM

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 18 March 2015

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              NOSSDAV '15 Paper Acceptance Rate12of43submissions,28%Overall Acceptance Rate118of363submissions,33%

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