ABSTRACT
The creative demands of bringing The Peanuts Movie to the silver screen called for cinematography that would maintain Schulz' classic 2D comic appeal in a three dimensional world. Depth and scope needed to be added to a world drawn in a minimalist style and camera movement and shot progression needed to be created based on implied cinematic principles in the strip. To address these issues we designed a new camera, changed the workflow for staging set elements, and created a precise shooting style. The result is a previously unseen yet faithfully appealing look for the Peanuts world in 3D.
Index Terms
- The digital cinematography of the peanuts movie
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