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Hybrid visualisation of digital production big data

Published: 18 June 2015 Publication History

Abstract

In this paper, we present a web application for the hybrid visualisation of digital production Big Data. In a typical film or television production, several terabytes of data can be recorded per day, such as film footage from multiple cameras or background information regarding the set. Interactive visualisation of this multimodal data, integrating 2D (image and video) and 3D graphics modes, would result in enhanced use. A browser-based context is capable of this integration in a seamless and powerful manner, but faces significant challenges related to data transfer and compression which must be overcome. This paper presents an application designed to harness the power of a hybrid web context while attempting to overcome or compensate for the difficulties of data transfer limitations and rendering power. Results are presented from three, publicly available test datasets, which represent a realistic sample of data recorded on a typical high-budget production set.

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Cited By

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  • (2017)A workflow for Web3D interactive outdoor scene visualisationProceedings of the 22nd International Conference on 3D Web Technology10.1145/3055624.3080880(1-4)Online publication date: 5-Jun-2017
  • (2016)Video fieldsProceedings of the 21st International Conference on Web3D Technology10.1145/2945292.2945299(165-172)Online publication date: 22-Jul-2016
  • (2016)Big Data Analysis for Media ProductionProceedings of the IEEE10.1109/JPROC.2015.2496111104:11(2085-2113)Online publication date: Nov-2016

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cover image ACM Conferences
Web3D '15: Proceedings of the 20th International Conference on 3D Web Technology
June 2015
274 pages
ISBN:9781450336475
DOI:10.1145/2775292
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 June 2015

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Author Tags

  1. WebGL
  2. big data
  3. hybrid
  4. pointclouds
  5. video
  6. visualisation
  7. web

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  • Short-paper

Funding Sources

  • Spanish EEE
  • European Commission

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Web3D '15
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Overall Acceptance Rate 27 of 71 submissions, 38%

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Cited By

View all
  • (2017)A workflow for Web3D interactive outdoor scene visualisationProceedings of the 22nd International Conference on 3D Web Technology10.1145/3055624.3080880(1-4)Online publication date: 5-Jun-2017
  • (2016)Video fieldsProceedings of the 21st International Conference on Web3D Technology10.1145/2945292.2945299(165-172)Online publication date: 22-Jul-2016
  • (2016)Big Data Analysis for Media ProductionProceedings of the IEEE10.1109/JPROC.2015.2496111104:11(2085-2113)Online publication date: Nov-2016

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