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Informational vs. Controlling Gamification: A Study Design

Published: 05 October 2015 Publication History

Abstract

Recent research suggests that gamification has the potential to increase intrinsic motivation, as well as decrease users' intrinsic motivation. However, the understanding of why gamification sometimes is successful and other times not, is still not fully understood. One reason for this is that applied research has been lacking a theoretical foundation. Therefore, we are currently designing a study in which we examine the underlying psychological mechanisms on how gamification works. Based on self determination theory, in our approach we compare how autonomy, competence and intrinsic motivation differ between an informational and a controlling condition.

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    cover image ACM Conferences
    CHI PLAY '15: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
    October 2015
    852 pages
    ISBN:9781450334662
    DOI:10.1145/2793107
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 05 October 2015

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    Author Tags

    1. gamification
    2. motivation
    3. self-determination theory

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    View all
    • (2023)Driving affective commitment among food delivery executives towards an online food delivery partner platform through gamificationJournal of Foodservice Business Research10.1080/15378020.2023.2294415(1-31)Online publication date: 14-Dec-2023
    • (2020)Gamification in E- CommerceJournal of Electronic Commerce in Organizations10.4018/JECO.202004010118:2(1-16)Online publication date: Apr-2020
    • (2019)Understanding the Effects of Gamification and Juiciness on Players2019 IEEE Conference on Games (CoG)10.1109/CIG.2019.8848105(1-8)Online publication date: 20-Aug-2019
    • (2018)A Gamification–Motivation Design Framework for Educational Software DevelopersJournal of Educational Technology Systems10.1177/004723951878315347:1(101-127)Online publication date: 20-Jun-2018
    • (2018)Information Literacy Gamified Online Tutorial2018 12th Iranian and 6th International Conference on e-Learning and e-Teaching (ICeLeT)10.1109/ICELET.2018.8586780(001-006)Online publication date: Mar-2018

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