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Supporting the Meeting Journey: Understanding and Designing Collaborative Device Ecologies

Published: 15 November 2015 Publication History

Abstract

The combination of personal and mobile technologies (Bring Your Own Device) with technology-augmented spaces designed for collaboration offers new design challenges for the HCI community. This paper is a summary of a doctoral work-in-progress aiming to further understand the design of multi-screen device ecologies for collaboration: understanding the activities, i.e. the Meeting Journey, and understanding the best design principles applicable to support this journey. In order to achieve this, a number of methodologies have been used: ethnographic observations, semi-structured interviews, and focus groups. The journey and design principles are established with an analysis method informed by Grounded Theory. Future work will include the development and evaluation of a software assistant supporting meeting journey activities using a hybrid approach.

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  • (2017)Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative GamesProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064716(1341-1352)Online publication date: 10-Jun-2017

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  1. Supporting the Meeting Journey: Understanding and Designing Collaborative Device Ecologies

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    cover image ACM Conferences
    ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
    November 2015
    522 pages
    ISBN:9781450338998
    DOI:10.1145/2817721
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 15 November 2015

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    Author Tags

    1. byod
    2. design principles
    3. device ecologies

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    ITS '15: Interactive Tabletops and Surfaces
    November 15 - 18, 2015
    Madeira, Portugal

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    Overall Acceptance Rate 119 of 418 submissions, 28%

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    • (2017)Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative GamesProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064716(1341-1352)Online publication date: 10-Jun-2017

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