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A Tabletop System to Promote Argumentation in Computer Science Students

Published: 15 November 2015 Publication History

Abstract

This study explores the design of a tabletop system that seeks to bolster the argumentative skills of Computer Science students. A set of four design guidelines - positive interdependence, stages, interference, and awareness - were derived from user research and used for designing and prototyping a multi-display tabletop application. Four students evaluated a video prototype; the overall results showed that the application's features have great potential to support the design guidelines. Moreover, students' impressions about the prototype's enforcement of positive interdependence indicate possibilities for augmenting argumentation opportunities. Steps for future work are presented.

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Cited By

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  • (2023)VISAR: A Human-AI Argumentative Writing Assistant with Visual Programming and Rapid Draft PrototypingProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606800(1-30)Online publication date: 29-Oct-2023
  • (2023)Challenges and Opportunities for Multi-Device Management in ClassroomsACM Transactions on Computer-Human Interaction10.1145/351902529:6(1-27)Online publication date: 11-Jan-2023
  • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
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  1. A Tabletop System to Promote Argumentation in Computer Science Students

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    cover image ACM Conferences
    ITS '15: Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces
    November 2015
    522 pages
    ISBN:9781450338998
    DOI:10.1145/2817721
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 15 November 2015

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    Author Tags

    1. argumentation
    2. computer science education
    3. software design
    4. tabletops
    5. user-centered design

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    ITS '15
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    ITS '15: Interactive Tabletops and Surfaces
    November 15 - 18, 2015
    Madeira, Portugal

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    ITS '15 Paper Acceptance Rate 29 of 122 submissions, 24%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    View all
    • (2023)VISAR: A Human-AI Argumentative Writing Assistant with Visual Programming and Rapid Draft PrototypingProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606800(1-30)Online publication date: 29-Oct-2023
    • (2023)Challenges and Opportunities for Multi-Device Management in ClassroomsACM Transactions on Computer-Human Interaction10.1145/351902529:6(1-27)Online publication date: 11-Jan-2023
    • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
    • (2017)Exploring on-time automated assessment in a co-located collaborative system2017 Fourth International Conference on eDemocracy & eGovernment (ICEDEG)10.1109/ICEDEG.2017.7962549(273-276)Online publication date: Apr-2017
    • (2016)A multi-user tabletop display with enhanced mobile visuals for teaching and collaborative trainingJournal of Computing Sciences in Colleges10.5555/2904446.290446331:6(60-62)Online publication date: 1-Jun-2016
    • (2016)Enhancing quality of argumentation in a co-located collaborative environment through a tabletop system2016 IEEE Ecuador Technical Chapters Meeting (ETCM)10.1109/ETCM.2016.7750832(1-6)Online publication date: Oct-2016

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