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10.1145/2818143.2835226acmotherconferencesArticle/Chapter ViewAbstractPublication Pagessiggraph-asiaConference Proceedingsconference-collections
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Appearance capture and modeling

Published: 02 November 2015 Publication History

Abstract

This course provides an introduction and overview regarding the field of capturing and modeling the appearance of materials and objects targeted to the specific needs of automotive applications as well as video games, movies or advertisement. The course covers the major principles and methods for the appearance acquisition of a wide range of different materials ranging from diffuse surfaces over glossy surfaces and highly specular surfaces to even surfaces exhibiting strong subsurface scattering effects. Different acquisition devices proposed in literature are presented and their benefits and drawbacks are discussed. Special emphasis is laid on different models and methods to represent appearance. Compression techniques and methods for appearance synthesis are addressed as well as techniques and methods for transmission and rendering. The course concludes with a discussion of future challenges and trends in the field.

Cited By

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  • (2021)Deep Reflectance Scanning: Recovering Spatially‐varying Material Appearance from a Flash‐lit Video SequenceComputer Graphics Forum10.1111/cgf.1438740:6(409-427)Online publication date: 18-Aug-2021
  • (2020)Photorealistic Material Editing Through Direct Image ManipulationComputer Graphics Forum10.1111/cgf.1405739:4(107-120)Online publication date: 20-Jul-2020
  • (2018)A Versatile Parameterization for Measured Material ManifoldsComputer Graphics Forum10.1111/cgf.1334837:2(135-144)Online publication date: 22-May-2018

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cover image ACM Other conferences
SA '15: SIGGRAPH Asia 2015 Courses
November 2015
1137 pages
ISBN:9781450339247
DOI:10.1145/2818143
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 November 2015

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SA'15
SA'15: SIGGRAPH Asia 2015
November 2 - 6, 2015
Kobe, Japan

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Overall Acceptance Rate 178 of 869 submissions, 20%

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Cited By

View all
  • (2021)Deep Reflectance Scanning: Recovering Spatially‐varying Material Appearance from a Flash‐lit Video SequenceComputer Graphics Forum10.1111/cgf.1438740:6(409-427)Online publication date: 18-Aug-2021
  • (2020)Photorealistic Material Editing Through Direct Image ManipulationComputer Graphics Forum10.1111/cgf.1405739:4(107-120)Online publication date: 20-Jul-2020
  • (2018)A Versatile Parameterization for Measured Material ManifoldsComputer Graphics Forum10.1111/cgf.1334837:2(135-144)Online publication date: 22-May-2018

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