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PlaySEM: a Platform for Rendering MulSeMedia Compatible with MPEG-V

Published: 27 October 2015 Publication History

Abstract

MulSeMedia is related to the combination of traditional media (e.g. text, image and video) with other objects that aim to stimulate other human senses, such as mechanoreceptors, chemoreceptors and thermoreceptors. Existing solutions embed the control of actuators in the applications, thus limiting their reutilization in other types of applications or different media players. This work presents PlaySEM, a platform that brings a new approach for simulating and rendering sensory effects that operates independently of any Media Player, and that is compatible with the MPEG-V standard, while taking into account reutilization requirement. Regarding this architecture conjectures are tested focusing on the decoupled operation of the renderer.

References

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G. Ghinea, C. Timmerer, W. Lin, and S. R. Gulliver, "Mulsemedia: State of the art, perspectives, and challenges," ACM Trans. Multimedia Comput. Commun. Appl., vol. 11, pp. 17:1--17:23, Oct. 2014.
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M. Preda, "MPEG-V: a standard for multissensorial and immersive experiences," in MPEG-V Awareness Event, (Daegu, Korea), 2011.
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S. Möller and A. Raake, eds., Quality of Experience: Advanced Concepts, Applications and Methods. Cham: Springer, 2014.
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S. K. Kim and J. J. Han, "Text of white paper on MPEG-V," Tech. Rep. ISO/IEC JTC 1/SC 29/WG 11 W14187, San Jose, USA, 2014.
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H. Y. Cho, "Event-Based control of 4D effects using MPEG RoSE," Master's thesis, School of Mechanical, Aerospace and S. Engineering. Korea Adv. Inst. of Science and Technology., South Korea, 2010.
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C. A. S. Santos, E. B. Saleme, and J. C. S. Andrade, "A systematic review of data exchange formats in advanced interaction environments," IJMUE - Int. Journal of Multimedia and Ubiquitous Engineering, vol. 10, pp. 123--140, May 2015.
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M. Waltl, B. Rainer, C. Timmerer, and H. Hellwagner, "An end-to-end tool chain for sensory experience based on mpeg-v.," Sig. Proc.: Image Comm., vol. 28, no. 2, pp. 136--150, 2013.
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Cited By

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  • (2024)Mulsemedia Recording of Real World Places for Reproduction in Replicable Immersive EnvironmentsProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656752(1-3)Online publication date: 3-Jun-2024
  • (2024)Multisensory Simulations for Smart Personal Protective Equipment2024 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE)10.1109/MetroXRAINE62247.2024.10796735(764-769)Online publication date: 21-Oct-2024
  • (2024)Technology-Enhanced Mulsemedia Learning (TEML) Through Design for Learners with Dyslexia for Enhancing the Quality of Experience (QoE)Envisioning the Future of Education Through Design10.1007/978-981-97-0076-9_10(221-243)Online publication date: 11-Apr-2024
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cover image ACM Other conferences
WebMedia '15: Proceedings of the 21st Brazilian Symposium on Multimedia and the Web
October 2015
266 pages
ISBN:9781450339599
DOI:10.1145/2820426
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • CYTED: Ciência Y Tecnologia Para El Desarrollo
  • SBC: Brazilian Computer Society
  • FAPEAM: Fundacao de Amparo a Pesquisa do Estado do Amazonas
  • CNPq: Conselho Nacional de Desenvolvimento Cientifico e Tecn
  • CGIBR: Comite Gestor da Internet no Brazil
  • CAPES: Brazilian Higher Education Funding Council

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 27 October 2015

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Author Tags

  1. media player
  2. mpeg-v
  3. mulsemedia
  4. multiple sensory effects

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  • Short-paper

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Webmedia '15
Sponsor:
  • CYTED
  • SBC
  • FAPEAM
  • CNPq
  • CGIBR
  • CAPES

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WebMedia '15 Paper Acceptance Rate 21 of 61 submissions, 34%;
Overall Acceptance Rate 270 of 873 submissions, 31%

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Cited By

View all
  • (2024)Mulsemedia Recording of Real World Places for Reproduction in Replicable Immersive EnvironmentsProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656752(1-3)Online publication date: 3-Jun-2024
  • (2024)Multisensory Simulations for Smart Personal Protective Equipment2024 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE)10.1109/MetroXRAINE62247.2024.10796735(764-769)Online publication date: 21-Oct-2024
  • (2024)Technology-Enhanced Mulsemedia Learning (TEML) Through Design for Learners with Dyslexia for Enhancing the Quality of Experience (QoE)Envisioning the Future of Education Through Design10.1007/978-981-97-0076-9_10(221-243)Online publication date: 11-Apr-2024
  • (2023)A QoE Model for Mulsemedia TV in a Smart Home EnvironmentIEEE Transactions on Broadcasting10.1109/TBC.2022.321767669:1(179-190)Online publication date: Mar-2023
  • (2022)An Approach for Sensory Effects Dispersion Simulation with Computational Fluid DynamicsProceedings of the Brazilian Symposium on Multimedia and the Web10.1145/3539637.3556999(368-376)Online publication date: 7-Nov-2022
  • (2022)Integration of Multisensorial Effects in Synchronised Immersive Hybrid TV ScenariosIEEE Access10.1109/ACCESS.2022.319417010(79071-79089)Online publication date: 2022
  • (2021)A Haptic System for Switching Wind Temperatures Based on Ultrasonic Vibrations, Peltier Elements, and Electrical Resistances for Multisensory ApplicationsProceedings of the Brazilian Symposium on Multimedia and the Web10.1145/3470482.3479638(73-80)Online publication date: 5-Nov-2021
  • (2021)PRIM Project: Playing and Recording with Interactivity and MultisensorialityProceedings of the 2021 ACM International Conference on Interactive Media Experiences10.1145/3452918.3465487(223-227)Online publication date: 21-Jun-2021
  • (2020)Multisensorial Audiobooks2020 XV Conferencia Latinoamericana de Tecnologias de Aprendizaje (LACLO)10.1109/LACLO50806.2020.9381171(1-6)Online publication date: 19-Oct-2020
  • (2020)On the Impact of Single and Multiple Effects on Quality of Experience for Multisensorial TV in Smart Home2020 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)10.1109/BMSB49480.2020.9379734(1-6)Online publication date: 27-Oct-2020
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