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abstract

Tele-augmentation for remote AR coaching

Published:13 November 2015Publication History

ABSTRACT

Remote live coaching/collaboration requires an effective means of communication between the two involved parties. In this poster, we consider the problem of how to augment 3D information to a target object in the remote environment in the context of a tele-coaching scenario. Figure 1 illustrates a typical "tele-augmentation" situation for a coaching purpose. User A wants to set up a new PC, looking into the scene with a video see-through HMD and a camera. User B, the domain expert in a remote site, has a smart phone to which the live video of User A's view is fed. User B makes annotations on the transmitted view (to coach and instruct User A as how to set up the PC) and the annotations are immediately visible to User A for him to follow. It would be desirable if the support system can operate without pre-registered targets or artificial markers.

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References

  1. Shunichi Kasahara, Valentin Heun, Austin S. Lee, Hiroshi Ishii. "Second Surface: Multi-user Spatial Collaboration System based on Augmented Reality" SIGGRAPH Asia 2012 Emerging Technologies Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. S. Guven, S. Feiner and O. Ohda, Mobile augmented reality interaction techniques for authoring situated media on-site, In ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 235--236 Google ScholarGoogle ScholarDigital LibraryDigital Library

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          cover image ACM Conferences
          VRST '15: Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology
          November 2015
          237 pages
          ISBN:9781450339902
          DOI:10.1145/2821592

          Copyright © 2015 Owner/Author

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 13 November 2015

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